godot/doc/classes/ProgressBar.xml
Rémi Verschelde 9580c2b13e TreeItem: Rename new button disable method to set_button_disabled
Follow-up to #30408.

Also sync classref with current source.
2019-07-09 09:17:42 +02:00

33 lines
1,003 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProgressBar" inherits="Range" category="Core" version="3.2">
<brief_description>
General-purpose progress bar.
</brief_description>
<description>
General-purpose progress bar. Shows fill percentage from right to left.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible" default="true">
If [code]true[/code], the fill percentage is displayed on the bar.
</member>
</members>
<constants>
</constants>
<theme_items>
<theme_item name="bg" type="StyleBox">
</theme_item>
<theme_item name="fg" type="StyleBox">
</theme_item>
<theme_item name="font" type="Font">
</theme_item>
<theme_item name="font_color" type="Color" default="Color( 0.94, 0.94, 0.94, 1 )">
</theme_item>
<theme_item name="font_color_shadow" type="Color" default="Color( 0, 0, 0, 1 )">
</theme_item>
</theme_items>
</class>