.. |
area.cpp
|
classref: Fixed return types in Area and Area2D (#4635)
|
2016-05-12 17:03:15 +02:00 |
area.h
|
Port collision and layer masks to 3D, fixes #1759
|
2016-04-09 22:11:12 +03:00 |
baked_light_instance.cpp
|
Stop baking process if there is no geometry in the BakedLightInstance.
|
2016-07-25 21:45:20 -05:00 |
baked_light_instance.h
|
Stop baking process if there is no geometry in the BakedLightInstance.
|
2016-07-25 21:45:20 -05:00 |
body_shape.cpp
|
Drop empty files that are not used anywhere
|
2016-06-18 19:46:30 +02:00 |
body_shape.h
|
-Added configuration warning system for nodes
|
2016-05-17 18:28:44 -03:00 |
bone_attachment.cpp
|
BoneAttachments now position themselves instantly during bind.
|
2016-04-15 11:32:10 +01:00 |
bone_attachment.h
|
|
|
camera.cpp
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
camera.h
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
character_camera.cpp
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
character_camera.h
|
|
|
collision_object.cpp
|
|
|
collision_object.h
|
|
|
collision_polygon.cpp
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
collision_polygon.h
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
immediate_geometry.cpp
|
Make texture parameter optional in begin() of ImmediateGeometry. Closes #5676 and closes #5720
|
2016-07-22 09:59:56 -03:00 |
immediate_geometry.h
|
Removed support for saving paths as relative, closes #5728
|
2016-07-22 10:39:46 -03:00 |
interpolated_camera.cpp
|
|
|
interpolated_camera.h
|
|
|
light.cpp
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
light.h
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
listener.cpp
|
Added listener spatial node.
|
2016-03-20 02:10:04 +00:00 |
listener.h
|
Added listener spatial node.
|
2016-03-20 02:10:04 +00:00 |
mesh_instance.cpp
|
Changed import workflow
|
2016-05-27 14:19:11 -03:00 |
mesh_instance.h
|
Changed import workflow
|
2016-05-27 14:19:11 -03:00 |
multimesh_instance.cpp
|
|
|
multimesh_instance.h
|
|
|
navigation.cpp
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
navigation.h
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
navigation_mesh.cpp
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
navigation_mesh.h
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
particles.cpp
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
particles.h
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
path.cpp
|
|
|
path.h
|
|
|
physics_body.cpp
|
Send body inout notifications after state is applied, fixes #4683
|
2016-06-17 16:45:10 -03:00 |
physics_body.h
|
Port collision and layer masks to 3D, fixes #1759
|
2016-04-09 22:11:12 +03:00 |
physics_joint.cpp
|
Remove unused variables (fourth pass) + dead code
|
2016-07-08 16:47:55 +02:00 |
physics_joint.h
|
|
|
portal.cpp
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
portal.h
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
position_3d.cpp
|
|
|
position_3d.h
|
|
|
proximity_group.cpp
|
|
|
proximity_group.h
|
|
|
quad.cpp
|
|
|
quad.h
|
|
|
ray_cast.cpp
|
Port collision and layer masks to 3D, fixes #1759
|
2016-04-09 22:11:12 +03:00 |
ray_cast.h
|
Port collision and layer masks to 3D, fixes #1759
|
2016-04-09 22:11:12 +03:00 |
room_instance.cpp
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
room_instance.h
|
|
|
scenario_fx.cpp
|
-Added configuration warning system for nodes
|
2016-05-17 18:28:44 -03:00 |
scenario_fx.h
|
-Added configuration warning system for nodes
|
2016-05-17 18:28:44 -03:00 |
SCsub
|
|
|
skeleton.cpp
|
make property not be applied in skeleton if not inside tree. This will eventually e changed. Fixes #5205
|
2016-06-29 18:39:29 -03:00 |
skeleton.h
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
spatial.cpp
|
better rewording
|
2016-06-11 17:25:43 -03:00 |
spatial.h
|
Rotation APIs: Better exposure for degrees methods
|
2016-05-06 23:38:08 +02:00 |
spatial_indexer.cpp
|
|
|
spatial_indexer.h
|
|
|
spatial_player.cpp
|
|
|
spatial_player.h
|
|
|
spatial_sample_player.cpp
|
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
|
2016-06-19 01:43:02 -03:00 |
spatial_sample_player.h
|
-Added configuration warning system for nodes
|
2016-05-17 18:28:44 -03:00 |
spatial_stream_player.cpp
|
Fix wrong return and argument types in documentation
|
2016-05-04 15:35:09 +02:00 |
spatial_stream_player.h
|
|
|
sprite_3d.cpp
|
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
|
2016-07-06 23:46:04 -03:00 |
sprite_3d.h
|
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
|
2016-07-06 23:46:04 -03:00 |
test_cube.cpp
|
|
|
test_cube.h
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |
vehicle_body.cpp
|
Remove unused variables (fourth pass) + dead code
|
2016-07-08 16:47:55 +02:00 |
vehicle_body.h
|
Add missing license headers in our source files (#5255)
|
2016-06-18 14:46:12 +02:00 |
visibility_notifier.cpp
|
Remove unused variables (fourth pass) + dead code
|
2016-07-08 16:47:55 +02:00 |
visibility_notifier.h
|
|
|
visual_instance.cpp
|
Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
|
2016-03-07 23:14:14 +00:00 |
visual_instance.h
|
remove trailing whitespace
|
2016-03-09 00:00:52 +01:00 |