godot/platform/windows
Rémi Verschelde e91a267a7c Buildsystem: Improve detect.py readability and fix issues
Tried to organize the configure(env) calls in sections, using the same order
for all platforms whenever possible.

Apart from cosmetic changes, the following issues were fixed:
- Android: cleanup linkage, remove GLESv1_CM and GLESv2
- iPhone: Remove obsolete "ios_gles22_override" option
- OSX:
  * Fix bits detection (default to 64) and remove obsolete "force_64_bits" option
    (closes #9449)
  * Make "fat" bits argument explicit
- Server: sync with X11
- Windows: clean up old DirectX 9 stuff
- X11:
  * Do not require system OpenSSL for building (closes #9443)
  * Fix typo'ed use_leak_sanitizer option
  * Fix .llvm suffix overriding custom extra_suffix
2017-07-01 08:20:51 +02:00
..
export BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
context_gl_win.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
context_gl_win.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ctxgl_procaddr.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ctxgl_procaddr.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
detect.py Buildsystem: Improve detect.py readability and fix issues 2017-07-01 08:20:51 +02:00
godot.ico Make the Windows icon file smaller 2017-06-20 14:38:50 +02:00
godot_res.rc Fix Windows resource script 2016-07-27 15:35:49 -03:00
godot_win.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
joypad.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
joypad.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
key_mapping_win.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
key_mapping_win.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
lang_table.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_windows.cpp Fix MouseWheel position on Windows 2017-06-15 13:34:57 -03:00
os_windows.h Fix a few issues compiling windows and using VS2015 and earlier 2017-05-23 21:54:19 +10:00
packet_peer_udp_winsock.cpp Fix UDP wait() not returning after first received packet 2017-05-05 17:41:11 +02:00
packet_peer_udp_winsock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
platform_config.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
power_windows.cpp Improve documentation of thirdparty code snippets 2017-05-07 11:42:37 +02:00
power_windows.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Add API to access battery power state 2017-03-04 18:04:29 +01:00
stream_peer_winsock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
stream_peer_winsock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
tcp_server_winsock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
tcp_server_winsock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00