godot/scene
Juan Linietsky 990f6cf50e More Bug Fixes
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-Fixed a few bugs in Mixer, now playback of chiptunes works great :)
-Changed how visibility AABB generation from skeletons work, it's fully automatic and real-time now, generated from current skeleton pose for the frame.
-Fixed camera in 3D kinematic character demo.
2014-09-17 20:03:10 -03:00
..
2d Merge pull request #575 from marynate/PR-node2d-set-global-pos 2014-09-17 10:44:37 -03:00
3d CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
animation Small Fixes 2014-09-17 11:53:29 -03:00
audio More Bug Fixes 2014-09-17 20:03:10 -03:00
gui Small Fixes 2014-09-17 11:53:29 -03:00
io -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
main CollisionPolygon (3D) 2014-09-16 21:19:54 -03:00
resources More Bug Fixes 2014-09-17 20:03:10 -03:00
register_scene_types.cpp Merge pull request #628 from sanikoyes/PR-tween-support 2014-09-17 10:00:24 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
scene_string_names.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
SCsub wtf 2014-02-19 18:09:52 -03:00