All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS()
57 lines
980 B
C++
57 lines
980 B
C++
#include "gi_probe_editor_plugin.h"
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void GIProbeEditorPlugin::_bake() {
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if (gi_probe) {
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gi_probe->bake();
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}
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}
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void GIProbeEditorPlugin::edit(Object *p_object) {
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GIProbe * s = p_object->cast_to<GIProbe>();
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if (!s)
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return;
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gi_probe=s;
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}
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bool GIProbeEditorPlugin::handles(Object *p_object) const {
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return p_object->is_class("GIProbe");
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}
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void GIProbeEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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bake->show();
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} else {
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bake->hide();
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}
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}
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void GIProbeEditorPlugin::_bind_methods() {
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ClassDB::bind_method("_bake",&GIProbeEditorPlugin::_bake);
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}
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GIProbeEditorPlugin::GIProbeEditorPlugin(EditorNode *p_node) {
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editor=p_node;
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bake = memnew( Button );
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bake->set_icon(editor->get_gui_base()->get_icon("BakedLight","EditorIcons"));
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bake->hide();;
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bake->connect("pressed",this,"_bake");
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add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU,bake);
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gi_probe=NULL;
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}
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GIProbeEditorPlugin::~GIProbeEditorPlugin() {
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memdelete(bake);
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}
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