godot/scene
robfram a187fb381e Fix placeholders position in LineEdit when editing inside the Editor
Editing the `Text` property through the editor causes a wrong
placement of the placeholder, as it calls `LineEdit::clear_internal`,
which was wrongly reseting the cached placeholder width.

Fix #18184.

(cherry picked from commit c17de1f70f)
2018-05-13 22:19:42 +02:00
..
2d Use fake audio playing property in editor 2018-05-13 21:42:27 +02:00
3d Particles: fix corrupted scene when saved after convert (2nd try) 2018-05-13 22:08:53 +02:00
animation fix bone scale/rotation in AnimationPlayers 2018-04-28 20:19:35 +02:00
audio Use fake audio playing property in editor 2018-05-13 21:42:27 +02:00
gui Fix placeholders position in LineEdit when editing inside the Editor 2018-05-13 22:19:42 +02:00
main Fix double free for drag preview control in viewport 2018-05-13 21:56:56 +02:00
resources Add radio-button-looking entries to PopupMenu 2018-04-28 22:16:25 +02:00
register_scene_types.cpp BMFont loading direct support from .fnt files. 2018-01-16 17:58:04 -03:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub