godot/platform
Rémi Verschelde 77724fde60 Fix type mismatch in iOS interface orientation checks
Not sure why this error popped up when I enabled C++11 on the codebase,
but I guess this should fix it.
2019-07-22 20:31:15 +02:00
..
android Removed an unused commit 2019-07-20 14:40:09 +05:30
haiku Remove libwebsocket. No longer used, yay! 2019-07-04 15:03:04 +02:00
iphone Fix type mismatch in iOS interface orientation checks 2019-07-22 20:31:15 +02:00
javascript Emscripten: Do not define BINARYEN_TRAP_MODE='clamp' 2019-07-22 13:21:56 +02:00
osx Fix cursor blinking in integrated GPUs 2019-07-09 19:38:25 -03:00
server CameraServer is needed for editor node 2019-07-16 15:45:40 -07:00
uwp SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
windows Fix cursor blinking in integrated GPUs 2019-07-09 19:38:25 -03:00
x11 Fix cursor blinking in integrated GPUs 2019-07-09 19:38:25 -03:00
register_platform_apis.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Fix uses of [].append instead of env.add_source_files() 2019-07-22 15:08:32 +02:00