godot/modules/gdnative/pluginscript
2021-05-05 15:02:01 +02:00
..
pluginscript_instance.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
pluginscript_instance.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
pluginscript_language.cpp Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
pluginscript_language.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
pluginscript_loader.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
pluginscript_loader.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
pluginscript_script.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
pluginscript_script.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
register_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00