godot/modules/mono
2018-02-21 22:12:57 +01:00
..
doc_classes doc: Sync with current source 2018-01-25 08:50:56 +01:00
editor Mono: Fix build status icons 2018-02-19 22:40:21 +01:00
glue add a [Signal] attribute to CSharpScripts 2018-02-19 22:39:44 +01:00
mono_gd [Mono] Fixed "expression did not evaluate to a constant" compiler error for visual studio. 2018-02-21 22:12:57 +01:00
utils
config.py Fix pkgconfig detection of mono 2018-02-19 22:13:45 +01:00
csharp_script.cpp implement signal related methods in csharp_script so signals can be used with emit 2018-02-19 22:39:51 +01:00
csharp_script.h implement signal related methods in csharp_script so signals can be used with emit 2018-02-19 22:39:51 +01:00
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
mono_gc_handle.cpp
mono_gc_handle.h
mono_reg_utils.py
register_types.cpp
register_types.h
SCsub Add and use mono build variables with cloned environment. 2018-02-19 22:13:46 +01:00
signal_awaiter_utils.cpp SignalAwaiter::_signal_callback was calling the thunk with a wrong pointer 2018-01-23 12:58:54 +01:00
signal_awaiter_utils.h