godot/platform/javascript/export/export.cpp
Rémi Verschelde 9d002442b2 Improve VRAM texture compression checks for mobile/web
For HTML5, we need to support S3TC if running on desktop,
and ETC or ETC2 for mobile, so make this explicit.

Add logic to check for ETC2 support on GLES3,
and remove incorrect ETC feature for GLES3 on Android.

Fix ETC check invalidating templates on HTML5.
Fixes #26476.
2019-03-03 13:24:08 +01:00

391 lines
13 KiB
C++

/*************************************************************************/
/* export.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "core/io/zip_io.h"
#include "editor/editor_node.h"
#include "editor_export.h"
#include "main/splash.gen.h"
#include "platform/javascript/logo.gen.h"
#include "platform/javascript/run_icon.gen.h"
#define EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE "webassembly_release.zip"
#define EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG "webassembly_debug.zip"
class EditorExportPlatformJavaScript : public EditorExportPlatform {
GDCLASS(EditorExportPlatformJavaScript, EditorExportPlatform)
Ref<ImageTexture> logo;
Ref<ImageTexture> run_icon;
bool runnable_when_last_polled;
void _fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug);
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features);
virtual void get_export_options(List<ExportOption> *r_options);
virtual String get_name() const;
virtual String get_os_name() const;
virtual Ref<Texture> get_logo() const;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const;
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0);
virtual bool poll_devices();
virtual int get_device_count() const;
virtual String get_device_name(int p_device) const { return TTR("Run in Browser"); }
virtual String get_device_info(int p_device) const { return TTR("Run exported HTML in the system's default browser."); }
virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags);
virtual Ref<Texture> get_run_icon() const;
virtual void get_platform_features(List<String> *r_features) {
r_features->push_back("web");
r_features->push_back(get_os_name());
}
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) {
}
EditorExportPlatformJavaScript();
};
void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Ref<EditorExportPreset> &p_preset, const String &p_name, bool p_debug) {
String str_template = String::utf8(reinterpret_cast<const char *>(p_html.ptr()), p_html.size());
String str_export;
Vector<String> lines = str_template.split("\n");
for (int i = 0; i < lines.size(); i++) {
String current_line = lines[i];
current_line = current_line.replace("$GODOT_BASENAME", p_name);
current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
str_export += current_line + "\n";
}
CharString cs = str_export.utf8();
p_html.resize(cs.length());
for (int i = 0; i < cs.length(); i++) {
p_html.write[i] = cs[i];
}
}
void EditorExportPlatformJavaScript::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
if (p_preset->get("vram_texture_compression/for_desktop")) {
r_features->push_back("s3tc");
}
if (p_preset->get("vram_texture_compression/for_mobile")) {
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
if (driver == "GLES2") {
r_features->push_back("etc");
} else if (driver == "GLES3") {
r_features->push_back("etc2");
}
}
}
void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_options) {
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_desktop"), true)); // S3TC
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
}
String EditorExportPlatformJavaScript::get_name() const {
return "HTML5";
}
String EditorExportPlatformJavaScript::get_os_name() const {
return "HTML5";
}
Ref<Texture> EditorExportPlatformJavaScript::get_logo() const {
return logo;
}
bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const {
bool valid = false;
String err;
if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) != "")
valid = true;
else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) != "")
valid = true;
if (p_preset->get("custom_template/debug") != "") {
if (FileAccess::exists(p_preset->get("custom_template/debug"))) {
valid = true;
} else {
err += TTR("Custom debug template not found.") + "\n";
}
}
if (p_preset->get("custom_template/release") != "") {
if (FileAccess::exists(p_preset->get("custom_template/release"))) {
valid = true;
} else {
err += TTR("Custom release template not found.") + "\n";
}
}
r_missing_templates = !valid;
if (p_preset->get("vram_texture_compression/for_mobile")) {
String etc_error = test_etc2();
if (etc_error != String()) {
valid = false;
err += etc_error;
}
}
if (!err.empty())
r_error = err;
return valid;
}
List<String> EditorExportPlatformJavaScript::get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const {
List<String> list;
list.push_back("html");
return list;
}
Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
String custom_debug = p_preset->get("custom_template/debug");
String custom_release = p_preset->get("custom_template/release");
String custom_html = p_preset->get("html/custom_html_shell");
String template_path = p_debug ? custom_debug : custom_release;
template_path = template_path.strip_edges();
if (template_path == String()) {
if (p_debug)
template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG);
else
template_path = find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE);
}
if (template_path != String() && !FileAccess::exists(template_path)) {
EditorNode::get_singleton()->show_warning(TTR("Template file not found:") + "\n" + template_path);
return ERR_FILE_NOT_FOUND;
}
String pck_path = p_path.get_basename() + ".pck";
Error error = save_pack(p_preset, pck_path);
if (error != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + pck_path);
return error;
}
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile pkg = unzOpen2(template_path.utf8().get_data(), &io);
if (!pkg) {
EditorNode::get_singleton()->show_warning(TTR("Could not open template for export:") + "\n" + template_path);
return ERR_FILE_NOT_FOUND;
}
if (unzGoToFirstFile(pkg) != UNZ_OK) {
EditorNode::get_singleton()->show_warning(TTR("Invalid export template:") + "\n" + template_path);
unzClose(pkg);
return ERR_FILE_CORRUPT;
}
do {
//get filename
unz_file_info info;
char fname[16384];
unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
String file = fname;
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(pkg);
unzReadCurrentFile(pkg, data.ptrw(), data.size());
unzCloseCurrentFile(pkg);
//write
if (file == "godot.html") {
if (!custom_html.empty()) {
continue;
}
_fix_html(data, p_preset, p_path.get_file().get_basename(), p_debug);
file = p_path.get_file();
} else if (file == "godot.js") {
file = p_path.get_file().get_basename() + ".js";
} else if (file == "godot.wasm") {
file = p_path.get_file().get_basename() + ".wasm";
}
String dst = p_path.get_base_dir().plus_file(file);
FileAccess *f = FileAccess::open(dst, FileAccess::WRITE);
if (!f) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + dst);
unzClose(pkg);
return ERR_FILE_CANT_WRITE;
}
f->store_buffer(data.ptr(), data.size());
memdelete(f);
} while (unzGoToNextFile(pkg) == UNZ_OK);
unzClose(pkg);
if (!custom_html.empty()) {
FileAccess *f = FileAccess::open(custom_html, FileAccess::READ);
if (!f) {
EditorNode::get_singleton()->show_warning(TTR("Could not read custom HTML shell:") + "\n" + custom_html);
return ERR_FILE_CANT_READ;
}
Vector<uint8_t> buf;
buf.resize(f->get_len());
f->get_buffer(buf.ptrw(), buf.size());
memdelete(f);
_fix_html(buf, p_preset, p_path.get_file().get_basename(), p_debug);
f = FileAccess::open(p_path, FileAccess::WRITE);
if (!f) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + p_path);
return ERR_FILE_CANT_WRITE;
}
f->store_buffer(buf.ptr(), buf.size());
memdelete(f);
}
Ref<Image> splash;
String splash_path = GLOBAL_GET("application/boot_splash/image");
splash_path = splash_path.strip_edges();
if (!splash_path.empty()) {
splash.instance();
Error err = splash->load(splash_path);
if (err) {
EditorNode::get_singleton()->show_warning(TTR("Could not read boot splash image file:") + "\n" + splash_path + "\n" + TTR("Using default boot splash image."));
splash.unref();
}
}
if (splash.is_null()) {
splash = Ref<Image>(memnew(Image(boot_splash_png)));
}
String png_path = p_path.get_base_dir().plus_file(p_path.get_file().get_basename() + ".png");
if (splash->save_png(png_path) != OK) {
EditorNode::get_singleton()->show_warning(TTR("Could not write file:") + "\n" + png_path);
return ERR_FILE_CANT_WRITE;
}
return OK;
}
bool EditorExportPlatformJavaScript::poll_devices() {
Ref<EditorExportPreset> preset;
for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
if (ep->is_runnable() && ep->get_platform() == this) {
preset = ep;
break;
}
}
bool prev = runnable_when_last_polled;
runnable_when_last_polled = preset.is_valid();
return runnable_when_last_polled != prev;
}
int EditorExportPlatformJavaScript::get_device_count() const {
return runnable_when_last_polled;
}
Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) {
String path = EditorSettings::get_singleton()->get_cache_dir().plus_file("tmp_export.html");
Error err = export_project(p_preset, true, path, p_debug_flags);
if (err) {
return err;
}
OS::get_singleton()->shell_open(path);
return OK;
}
Ref<Texture> EditorExportPlatformJavaScript::get_run_icon() const {
return run_icon;
}
EditorExportPlatformJavaScript::EditorExportPlatformJavaScript() {
Ref<Image> img = memnew(Image(_javascript_logo));
logo.instance();
logo->create_from_image(img);
img = Ref<Image>(memnew(Image(_javascript_run_icon)));
run_icon.instance();
run_icon->create_from_image(img);
runnable_when_last_polled = false;
}
void register_javascript_exporter() {
Ref<EditorExportPlatformJavaScript> platform;
platform.instance();
EditorExport::get_singleton()->add_export_platform(platform);
}