godot/doc/classes/AudioEffectAmplify.xml
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00

24 lines
780 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.0-stable">
<brief_description>
Adds a Amplify audio effect to an Audio bus.
Increases or decreases the volume of the selected audio bus.
</brief_description>
<description>
Increases or decreases the volume being routed through the audio bus.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db">
Amount of amplification. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24. Default value: [code]0[/code].
</member>
</members>
<constants>
</constants>
</class>