godot/scene
Rémi Verschelde 9da889ff29
Merge pull request #40555 from RandomShaper/fix_debugger_autofocus_3.2
Fix debugger not getting focused on break on Windows (3.2)
2020-10-01 13:54:38 +02:00
..
2d Fixes ParallaxLayer offset when ignore camera zoom 2020-09-29 13:57:56 +02:00
3d Restore default alpha_scissor_threshold to Sprite3D 2020-09-27 22:54:50 -07:00
animation Revert "bug with Tween.is_active, fixes #39760" 2020-08-25 12:58:40 +02:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger Fix debugger not getting focused on break on Windows 2020-07-21 01:09:17 +02:00
gui Improvement for the Copy button in the Output Log 2020-09-29 08:54:45 +02:00
main Expose NOTIFICATION_POST_ENTER_TREE 2020-08-14 00:32:05 +02:00
resources Merge pull request #41185 from Chaosus/vs_uniform_ref_3.2 2020-10-01 13:50:08 +02:00
register_scene_types.cpp [3.2] Added UniformRef visual shader node 2020-08-11 15:04:06 +03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00