godot/modules/websocket/wsl_peer.cpp
Fabio Alessandrelli 9e303ef71c WebSocket module now uses wslay library.
Both client and server are supported on native builds (as usual).

SSL server is still not supported, but will soon be possible with this
new library.

The API stays the same, we just need to work out potential issues due to
this big library switch.
2019-07-04 15:03:04 +02:00

340 lines
9.9 KiB
C++

/*************************************************************************/
/* lws_peer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef JAVASCRIPT_ENABLED
#include "wsl_peer.h"
#include "wsl_client.h"
#include "wsl_server.h"
#include "core/math/crypto_core.h"
#include "core/math/random_number_generator.h"
#include "core/os/os.h"
String WSLPeer::generate_key() {
// Random key
RandomNumberGenerator rng;
rng.set_seed(OS::get_singleton()->get_unix_time());
PoolVector<uint8_t> bkey;
int len = 16; // 16 bytes, as per RFC
bkey.resize(len);
PoolVector<uint8_t>::Write w = bkey.write();
for (int i = 0; i < len; i++) {
w[i] = (uint8_t)rng.randi_range(0, 255);
}
return CryptoCore::b64_encode_str(&w[0], len);
}
String WSLPeer::compute_key_response(String p_key) {
String key = p_key + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"; // Magic UUID as per RFC
Vector<uint8_t> sha = key.sha1_buffer();
return CryptoCore::b64_encode_str(sha.ptr(), sha.size());
}
void WSLPeer::_wsl_destroy(struct PeerData **p_data) {
if (!p_data || !(*p_data))
return;
struct PeerData *data = *p_data;
if (data->polling) {
data->destroy = true;
return;
}
wslay_event_context_free(data->ctx);
memdelete(data);
*p_data = NULL;
}
bool WSLPeer::_wsl_poll(struct PeerData *p_data) {
p_data->polling = true;
int err = 0;
if ((err = wslay_event_recv(p_data->ctx)) != 0 || (err = wslay_event_send(p_data->ctx)) != 0) {
print_verbose("Websocket (wslay) poll error: " + itos(err));
p_data->destroy = true;
}
p_data->polling = false;
if (p_data->destroy || (wslay_event_get_close_sent(p_data->ctx) && wslay_event_get_close_received(p_data->ctx))) {
bool valid = p_data->valid;
_wsl_destroy(&p_data);
return valid;
}
return false;
}
ssize_t wsl_recv_callback(wslay_event_context_ptr ctx, uint8_t *data, size_t len, int flags, void *user_data) {
struct WSLPeer::PeerData *peer_data = (struct WSLPeer::PeerData *)user_data;
if (!peer_data->valid) {
wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
return -1;
}
Ref<StreamPeer> conn = peer_data->conn;
int read = 0;
Error err = conn->get_partial_data(data, len, read);
if (err != OK) {
print_verbose("Websocket get data error: " + itos(err) + ", read (should be 0!): " + itos(read));
wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
return -1;
}
if (read == 0) {
wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK);
return -1;
}
return read;
}
ssize_t wsl_send_callback(wslay_event_context_ptr ctx, const uint8_t *data, size_t len, int flags, void *user_data) {
struct WSLPeer::PeerData *peer_data = (struct WSLPeer::PeerData *)user_data;
if (!peer_data->valid) {
wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
return -1;
}
Ref<StreamPeer> conn = peer_data->conn;
int sent = 0;
Error err = conn->put_partial_data(data, len, sent);
if (err != OK) {
wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
return -1;
}
if (sent == 0) {
wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK);
return -1;
}
return sent;
}
int wsl_genmask_callback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, void *user_data) {
RandomNumberGenerator rng;
// TODO maybe use crypto in the future?
rng.set_seed(OS::get_singleton()->get_unix_time());
for (unsigned int i = 0; i < len; i++) {
buf[i] = (uint8_t)rng.randi_range(0, 255);
}
return 0;
}
void wsl_msg_recv_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_msg_recv_arg *arg, void *user_data) {
struct WSLPeer::PeerData *peer_data = (struct WSLPeer::PeerData *)user_data;
if (!peer_data->valid) {
return;
}
WSLPeer *peer = (WSLPeer *)peer_data->peer;
if (peer->parse_message(arg) != OK)
return;
if (peer_data->is_server) {
WSLServer *helper = (WSLServer *)peer_data->obj;
helper->_on_peer_packet(peer_data->id);
} else {
WSLClient *helper = (WSLClient *)peer_data->obj;
helper->_on_peer_packet();
}
}
wslay_event_callbacks wsl_callbacks = {
wsl_recv_callback,
wsl_send_callback,
wsl_genmask_callback,
NULL, /* on_frame_recv_start_callback */
NULL, /* on_frame_recv_callback */
NULL, /* on_frame_recv_end_callback */
wsl_msg_recv_callback
};
Error WSLPeer::parse_message(const wslay_event_on_msg_recv_arg *arg) {
uint8_t is_string = 0;
if (arg->opcode == WSLAY_TEXT_FRAME) {
is_string = 1;
} else if (arg->opcode == WSLAY_CONNECTION_CLOSE) {
close_code = arg->status_code;
size_t len = arg->msg_length;
close_reason = "";
if (len > 2 /* first 2 bytes = close code */) {
close_reason.parse_utf8((char *)arg->msg + 2, len - 2);
}
if (!wslay_event_get_close_sent(_data->ctx)) {
if (_data->is_server) {
WSLServer *helper = (WSLServer *)_data->obj;
helper->_on_close_request(_data->id, close_code, close_reason);
} else {
WSLClient *helper = (WSLClient *)_data->obj;
helper->_on_close_request(close_code, close_reason);
}
}
return ERR_FILE_EOF;
} else if (arg->opcode != WSLAY_BINARY_FRAME) {
// Ping or pong
return ERR_SKIP;
}
_in_buffer.write_packet(arg->msg, arg->msg_length, &is_string);
return OK;
}
void WSLPeer::make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size, unsigned int p_out_pkt_size) {
ERR_FAIL_COND(_data != NULL);
ERR_FAIL_COND(p_data == NULL);
_in_buffer.resize(p_in_pkt_size, p_in_buf_size);
_packet_buffer.resize((1 << MAX(p_in_buf_size, p_out_buf_size)));
_data = p_data;
_data->peer = this;
_data->valid = true;
_connection = Ref<StreamPeer>(_data->conn);
if (_data->is_server)
wslay_event_context_server_init(&(_data->ctx), &wsl_callbacks, _data);
else
wslay_event_context_client_init(&(_data->ctx), &wsl_callbacks, _data);
wslay_event_config_set_max_recv_msg_length(_data->ctx, (1 << p_in_buf_size));
}
void WSLPeer::set_write_mode(WriteMode p_mode) {
write_mode = p_mode;
}
WSLPeer::WriteMode WSLPeer::get_write_mode() const {
return write_mode;
}
void WSLPeer::poll() {
if (!_data)
return;
if (_wsl_poll(_data)) {
_data = NULL;
}
}
Error WSLPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
struct wslay_event_msg msg; // Should I use fragmented?
msg.opcode = write_mode == WRITE_MODE_TEXT ? WSLAY_TEXT_FRAME : WSLAY_BINARY_FRAME;
msg.msg = p_buffer;
msg.msg_length = p_buffer_size;
wslay_event_queue_msg(_data->ctx, &msg);
return OK;
}
Error WSLPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
r_buffer_size = 0;
ERR_FAIL_COND_V(!is_connected_to_host(), FAILED);
if (_in_buffer.packets_left() == 0)
return ERR_UNAVAILABLE;
int read = 0;
PoolVector<uint8_t>::Write rw = _packet_buffer.write();
_in_buffer.read_packet(rw.ptr(), _packet_buffer.size(), &_is_string, read);
*r_buffer = rw.ptr();
r_buffer_size = read;
return OK;
}
int WSLPeer::get_available_packet_count() const {
if (!is_connected_to_host())
return 0;
return _in_buffer.packets_left();
}
bool WSLPeer::was_string_packet() const {
return _is_string;
}
bool WSLPeer::is_connected_to_host() const {
return _data != NULL;
}
void WSLPeer::close_now() {
close(1000, "");
_wsl_destroy(&_data);
}
void WSLPeer::close(int p_code, String p_reason) {
if (_data && !wslay_event_get_close_sent(_data->ctx)) {
CharString cs = p_reason.utf8();
wslay_event_queue_close(_data->ctx, p_code, (uint8_t *)cs.ptr(), cs.size());
wslay_event_send(_data->ctx);
}
_in_buffer.clear();
_packet_buffer.resize(0);
}
IP_Address WSLPeer::get_connected_host() const {
ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address());
IP_Address ip;
return ip;
}
uint16_t WSLPeer::get_connected_port() const {
ERR_FAIL_COND_V(!is_connected_to_host(), 0);
uint16_t port = 0;
return port;
}
void WSLPeer::invalidate() {
if (_data)
_data->valid = false;
}
WSLPeer::WSLPeer() {
_data = NULL;
_is_string = 0;
close_code = -1;
write_mode = WRITE_MODE_BINARY;
}
WSLPeer::~WSLPeer() {
close();
invalidate();
_wsl_destroy(&_data);
_data = NULL;
}
#endif // JAVASCRIPT_ENABLED