godot/platform/x11
Juan Linietsky 9df77d2765 ability to run 2D physics in a thread
also, 2D physics is now thread safe too.
see physics_2d/thread_model
2015-05-26 01:06:05 -03:00
..
export Set the default Linux extension to nothing. 2015-01-15 13:00:33 -05:00
context_gl_x11.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
context_gl_x11.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
detect.py Fix building release target with debug symbols 2015-05-22 22:19:16 +02:00
godot_x11.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
key_mapping_x11.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
key_mapping_x11.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_x11.cpp ability to run 2D physics in a thread 2015-05-26 01:06:05 -03:00
os_x11.h ability to run 2D physics in a thread 2015-05-26 01:06:05 -03:00
platform_config.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00