godot/scene
Jakub Grzesik 9e57957f78 'tab_changed' signal after using 'set_current_tab'
closes #10051

(cherry picked from commit 63ddad98f5)
2017-08-13 18:03:02 +02:00
..
2d Merge pull request #10306 from marcelofg55/move_and_slide 2017-08-13 17:31:26 +02:00
3d Remove warnings about benign situations 2017-07-10 16:28:50 +02:00
animation Revert "Fix autoplay animation starts from last editor state #8976" 2017-07-27 07:42:47 +02:00
audio Fix priority in sample players 2017-05-15 20:24:38 +02:00
gui 'tab_changed' signal after using 'set_current_tab' 2017-08-13 18:03:02 +02:00
io Implement 32 bit IEEE float WAVE format 2017-07-30 14:39:51 -03:00
main [2.1] Add expand stretch/ascpect - no more black bars 2017-08-09 12:30:06 +03:00
resources Bind some useful methods in SurfaceTool to GDScript 2017-08-13 17:55:40 +02:00
register_scene_types.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
register_scene_types.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
scene_string_names.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
scene_string_names.h Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-05-26 23:39:47 +02:00