godot/scene/animation
AndreaCatania 9e57a07fb6 Implemented ragdoll
Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

a

Implemented implicit hierarchy.

Improved

Added some physics properties

Added bone offset to preserve COM, partially fixed scaling

work in progress

WIP

wip

Implemented Joint Gizmos

Implemented pin joint joint

Implemented all joints
2018-05-07 21:03:16 +02:00
..
animation_cache.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
animation_cache.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
animation_player.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
animation_player.h Added get_playing_speed method to AnimationPlayer, returning the actual 2018-03-03 09:29:22 +01:00
animation_tree_player.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
animation_tree_player.h Implemented ragdoll 2018-05-07 21:03:16 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
tween.cpp update signals' MethodInfo in Tween 2018-01-23 13:06:03 +01:00
tween.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
tween_interpolaters.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00