godot/editor/editor_resource_preview.cpp
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00

493 lines
17 KiB
C++

/*************************************************************************/
/* editor_resource_preview.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_resource_preview.h"
#include "core/method_bind_ext.gen.inc"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/message_queue.h"
#include "core/os/file_access.h"
#include "core/project_settings.h"
#include "editor_node.h"
#include "editor_scale.h"
#include "editor_settings.h"
bool EditorResourcePreviewGenerator::handles(const String &p_type) const {
if (get_script_instance() && get_script_instance()->has_method("handles")) {
return get_script_instance()->call("handles", p_type);
}
ERR_FAIL_V_MSG(false, "EditorResourcePreviewGenerator::handles needs to be overridden.");
}
Ref<Texture> EditorResourcePreviewGenerator::generate(const RES &p_from, const Size2 &p_size) const {
if (get_script_instance() && get_script_instance()->has_method("generate")) {
return get_script_instance()->call("generate", p_from, p_size);
}
ERR_FAIL_V_MSG(Ref<Texture>(), "EditorResourcePreviewGenerator::generate needs to be overridden.");
}
Ref<Texture> EditorResourcePreviewGenerator::generate_from_path(const String &p_path, const Size2 &p_size) const {
if (get_script_instance() && get_script_instance()->has_method("generate_from_path")) {
return get_script_instance()->call("generate_from_path", p_path, p_size);
}
RES res = ResourceLoader::load(p_path);
if (!res.is_valid())
return res;
return generate(res, p_size);
}
bool EditorResourcePreviewGenerator::generate_small_preview_automatically() const {
if (get_script_instance() && get_script_instance()->has_method("generate_small_preview_automatically")) {
return get_script_instance()->call("generate_small_preview_automatically");
}
return false;
}
bool EditorResourcePreviewGenerator::can_generate_small_preview() const {
if (get_script_instance() && get_script_instance()->has_method("can_generate_small_preview")) {
return get_script_instance()->call("can_generate_small_preview");
}
return false;
}
void EditorResourcePreviewGenerator::_bind_methods() {
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles", PropertyInfo(Variant::STRING, "type")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(CLASS_INFO(Texture), "generate", PropertyInfo(Variant::OBJECT, "from", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::VECTOR2, "size")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(CLASS_INFO(Texture), "generate_from_path", PropertyInfo(Variant::STRING, "path", PROPERTY_HINT_FILE), PropertyInfo(Variant::VECTOR2, "size")));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "generate_small_preview_automatically"));
ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "can_generate_small_preview"));
}
EditorResourcePreviewGenerator::EditorResourcePreviewGenerator() {
}
EditorResourcePreview *EditorResourcePreview::singleton = NULL;
void EditorResourcePreview::_thread_func(void *ud) {
EditorResourcePreview *erp = (EditorResourcePreview *)ud;
erp->_thread();
}
void EditorResourcePreview::_preview_ready(const String &p_str, const Ref<Texture> &p_texture, const Ref<Texture> &p_small_texture, ObjectID id, const StringName &p_func, const Variant &p_ud) {
preview_mutex->lock();
String path = p_str;
uint32_t hash = 0;
uint64_t modified_time = 0;
if (p_str.begins_with("ID:")) {
hash = uint32_t(p_str.get_slicec(':', 2).to_int64());
path = "ID:" + p_str.get_slicec(':', 1);
} else {
modified_time = FileAccess::get_modified_time(path);
}
Item item;
item.order = order++;
item.preview = p_texture;
item.small_preview = p_small_texture;
item.last_hash = hash;
item.modified_time = modified_time;
cache[path] = item;
preview_mutex->unlock();
MessageQueue::get_singleton()->push_call(id, p_func, path, p_texture, p_small_texture, p_ud);
}
void EditorResourcePreview::_generate_preview(Ref<ImageTexture> &r_texture, Ref<ImageTexture> &r_small_texture, const QueueItem &p_item, const String &cache_base) {
String type;
if (p_item.resource.is_valid())
type = p_item.resource->get_class();
else
type = ResourceLoader::get_resource_type(p_item.path);
if (type == "") {
r_texture = Ref<ImageTexture>();
r_small_texture = Ref<ImageTexture>();
return; //could not guess type
}
int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
thumbnail_size *= EDSCALE;
r_texture = Ref<ImageTexture>();
r_small_texture = Ref<ImageTexture>();
for (int i = 0; i < preview_generators.size(); i++) {
if (!preview_generators[i]->handles(type))
continue;
Ref<Texture> generated;
if (p_item.resource.is_valid()) {
generated = preview_generators[i]->generate(p_item.resource, Vector2(thumbnail_size, thumbnail_size));
} else {
generated = preview_generators[i]->generate_from_path(p_item.path, Vector2(thumbnail_size, thumbnail_size));
}
r_texture = generated;
int small_thumbnail_size = EditorNode::get_singleton()->get_theme_base()->get_icon("Object", "EditorIcons")->get_width(); // Kind of a workaround to retrieve the default icon size
small_thumbnail_size *= EDSCALE;
if (preview_generators[i]->can_generate_small_preview()) {
Ref<Texture> generated_small;
if (p_item.resource.is_valid()) {
generated_small = preview_generators[i]->generate(p_item.resource, Vector2(small_thumbnail_size, small_thumbnail_size));
} else {
generated_small = preview_generators[i]->generate_from_path(p_item.path, Vector2(small_thumbnail_size, small_thumbnail_size));
}
r_small_texture = generated_small;
}
if (!r_small_texture.is_valid() && r_texture.is_valid() && preview_generators[i]->generate_small_preview_automatically()) {
Ref<Image> small_image = r_texture->get_data();
small_image = small_image->duplicate();
small_image->resize(small_thumbnail_size, small_thumbnail_size, Image::INTERPOLATE_CUBIC);
r_small_texture.instance();
r_small_texture->create_from_image(small_image);
}
break;
}
if (!p_item.resource.is_valid()) {
// cache the preview in case it's a resource on disk
if (r_texture.is_valid()) {
//wow it generated a preview... save cache
bool has_small_texture = r_small_texture.is_valid();
ResourceSaver::save(cache_base + ".png", r_texture);
if (has_small_texture) {
ResourceSaver::save(cache_base + "_small.png", r_small_texture);
}
FileAccess *f = FileAccess::open(cache_base + ".txt", FileAccess::WRITE);
ERR_FAIL_COND_MSG(!f, "Cannot create file '" + cache_base + ".txt'. Check user write permissions.");
f->store_line(itos(thumbnail_size));
f->store_line(itos(has_small_texture));
f->store_line(itos(FileAccess::get_modified_time(p_item.path)));
f->store_line(FileAccess::get_md5(p_item.path));
f->close();
memdelete(f);
}
}
}
void EditorResourcePreview::_thread() {
#ifndef SERVER_ENABLED
exited = false;
while (!exit) {
preview_sem->wait();
preview_mutex->lock();
if (queue.size()) {
QueueItem item = queue.front()->get();
queue.pop_front();
if (cache.has(item.path)) {
//already has it because someone loaded it, just let it know it's ready
String path = item.path;
if (item.resource.is_valid()) {
path += ":" + itos(cache[item.path].last_hash); //keep last hash (see description of what this is in condition below)
}
_preview_ready(path, cache[item.path].preview, cache[item.path].small_preview, item.id, item.function, item.userdata);
preview_mutex->unlock();
} else {
preview_mutex->unlock();
Ref<ImageTexture> texture;
Ref<ImageTexture> small_texture;
int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
thumbnail_size *= EDSCALE;
if (item.resource.is_valid()) {
_generate_preview(texture, small_texture, item, String());
//adding hash to the end of path (should be ID:<objid>:<hash>) because of 5 argument limit to call_deferred
_preview_ready(item.path + ":" + itos(item.resource->hash_edited_version()), texture, small_texture, item.id, item.function, item.userdata);
} else {
String temp_path = EditorSettings::get_singleton()->get_cache_dir();
String cache_base = ProjectSettings::get_singleton()->globalize_path(item.path).md5_text();
cache_base = temp_path.plus_file("resthumb-" + cache_base);
//does not have it, try to load a cached thumbnail
String file = cache_base + ".txt";
FileAccess *f = FileAccess::open(file, FileAccess::READ);
if (!f) {
// No cache found, generate
_generate_preview(texture, small_texture, item, cache_base);
} else {
uint64_t modtime = FileAccess::get_modified_time(item.path);
int tsize = f->get_line().to_int64();
bool has_small_texture = f->get_line().to_int();
uint64_t last_modtime = f->get_line().to_int64();
bool cache_valid = true;
if (tsize != thumbnail_size) {
cache_valid = false;
memdelete(f);
} else if (last_modtime != modtime) {
String last_md5 = f->get_line();
String md5 = FileAccess::get_md5(item.path);
memdelete(f);
if (last_md5 != md5) {
cache_valid = false;
} else {
//update modified time
f = FileAccess::open(file, FileAccess::WRITE);
if (!f) {
// Not returning as this would leave the thread hanging and would require
// some proper cleanup/disabling of resource preview generation.
ERR_PRINTS("Cannot create file '" + file + "'. Check user write permissions.");
} else {
f->store_line(itos(thumbnail_size));
f->store_line(itos(has_small_texture));
f->store_line(itos(modtime));
f->store_line(md5);
memdelete(f);
}
}
} else {
memdelete(f);
}
if (cache_valid) {
Ref<Image> img;
img.instance();
Ref<Image> small_img;
small_img.instance();
if (img->load(cache_base + ".png") != OK) {
cache_valid = false;
} else {
texture.instance();
texture->create_from_image(img, Texture::FLAG_FILTER);
if (has_small_texture) {
if (small_img->load(cache_base + "_small.png") != OK) {
cache_valid = false;
} else {
small_texture.instance();
small_texture->create_from_image(small_img, Texture::FLAG_FILTER);
}
}
}
}
if (!cache_valid) {
_generate_preview(texture, small_texture, item, cache_base);
}
}
_preview_ready(item.path, texture, small_texture, item.id, item.function, item.userdata);
}
}
} else {
preview_mutex->unlock();
}
}
#endif
exited = true;
}
void EditorResourcePreview::queue_edited_resource_preview(const Ref<Resource> &p_res, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
ERR_FAIL_NULL(p_receiver);
ERR_FAIL_COND(!p_res.is_valid());
preview_mutex->lock();
String path_id = "ID:" + itos(p_res->get_instance_id());
if (cache.has(path_id) && cache[path_id].last_hash == p_res->hash_edited_version()) {
cache[path_id].order = order++;
p_receiver->call(p_receiver_func, path_id, cache[path_id].preview, cache[path_id].small_preview, p_userdata);
preview_mutex->unlock();
return;
}
cache.erase(path_id); //erase if exists, since it will be regen
QueueItem item;
item.function = p_receiver_func;
item.id = p_receiver->get_instance_id();
item.resource = p_res;
item.path = path_id;
item.userdata = p_userdata;
queue.push_back(item);
preview_mutex->unlock();
preview_sem->post();
}
void EditorResourcePreview::queue_resource_preview(const String &p_path, Object *p_receiver, const StringName &p_receiver_func, const Variant &p_userdata) {
ERR_FAIL_NULL(p_receiver);
preview_mutex->lock();
if (cache.has(p_path)) {
cache[p_path].order = order++;
p_receiver->call(p_receiver_func, p_path, cache[p_path].preview, cache[p_path].small_preview, p_userdata);
preview_mutex->unlock();
return;
}
QueueItem item;
item.function = p_receiver_func;
item.id = p_receiver->get_instance_id();
item.path = p_path;
item.userdata = p_userdata;
queue.push_back(item);
preview_mutex->unlock();
preview_sem->post();
}
void EditorResourcePreview::add_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator) {
preview_generators.push_back(p_generator);
}
void EditorResourcePreview::remove_preview_generator(const Ref<EditorResourcePreviewGenerator> &p_generator) {
preview_generators.erase(p_generator);
}
EditorResourcePreview *EditorResourcePreview::get_singleton() {
return singleton;
}
void EditorResourcePreview::_bind_methods() {
ClassDB::bind_method("_preview_ready", &EditorResourcePreview::_preview_ready);
ClassDB::bind_method(D_METHOD("queue_resource_preview", "path", "receiver", "receiver_func", "userdata"), &EditorResourcePreview::queue_resource_preview);
ClassDB::bind_method(D_METHOD("queue_edited_resource_preview", "resource", "receiver", "receiver_func", "userdata"), &EditorResourcePreview::queue_edited_resource_preview);
ClassDB::bind_method(D_METHOD("add_preview_generator", "generator"), &EditorResourcePreview::add_preview_generator);
ClassDB::bind_method(D_METHOD("remove_preview_generator", "generator"), &EditorResourcePreview::remove_preview_generator);
ClassDB::bind_method(D_METHOD("check_for_invalidation", "path"), &EditorResourcePreview::check_for_invalidation);
ADD_SIGNAL(MethodInfo("preview_invalidated", PropertyInfo(Variant::STRING, "path")));
}
void EditorResourcePreview::check_for_invalidation(const String &p_path) {
preview_mutex->lock();
bool call_invalidated = false;
if (cache.has(p_path)) {
uint64_t modified_time = FileAccess::get_modified_time(p_path);
if (modified_time != cache[p_path].modified_time) {
cache.erase(p_path);
call_invalidated = true;
}
}
preview_mutex->unlock();
if (call_invalidated) { //do outside mutex
call_deferred("emit_signal", "preview_invalidated", p_path);
}
}
void EditorResourcePreview::start() {
ERR_FAIL_COND_MSG(thread, "Thread already started.");
thread = Thread::create(_thread_func, this);
}
void EditorResourcePreview::stop() {
if (thread) {
exit = true;
preview_sem->post();
while (!exited) {
OS::get_singleton()->delay_usec(10000);
VisualServer::get_singleton()->sync(); //sync pending stuff, as thread may be blocked on visual server
}
Thread::wait_to_finish(thread);
memdelete(thread);
thread = NULL;
}
}
EditorResourcePreview::EditorResourcePreview() {
thread = NULL;
singleton = this;
preview_mutex = Mutex::create();
preview_sem = Semaphore::create();
order = 0;
exit = false;
exited = false;
}
EditorResourcePreview::~EditorResourcePreview() {
stop();
memdelete(preview_mutex);
memdelete(preview_sem);
}