godot/platform
2021-08-27 11:12:25 -07:00
..
android Update the AndroidManifest to enable access to Oculus OpenXR runtime. 2021-08-27 11:12:25 -07:00
iphone Upgrade Vulkan memory allocator 2021-08-13 00:05:41 +02:00
javascript HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@ 2021-08-19 15:01:30 +02:00
linuxbsd Merge pull request #47829 from Calinou/improve-crash-handler-display 2021-08-25 08:03:10 +02:00
osx Merge pull request #47829 from Calinou/improve-crash-handler-display 2021-08-25 08:03:10 +02:00
uwp Split uwp platform export template into multiple files 2021-08-12 17:18:37 +03:00
windows Fix bad size after restoring a minimized window under Windows 2021-08-27 14:32:52 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00