godot/scene
Juan Linietsky a6f96f46b7 small optimizations to isometric light demo
should work faster, and even faster if exported.. as textures have been
optimized.
2015-03-10 21:05:49 -03:00
..
2d small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
3d support for 2D shadow casters 2015-03-02 00:54:43 -03:00
animation Add call deferred support for Tween 2015-01-07 19:46:01 +08:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui lot of work on 2D lighting and isometric maps 2015-03-09 02:34:56 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main added option to disable automatic clearing of viewport render buffer 2015-02-21 01:35:06 -08:00
resources small optimizations to isometric light demo 2015-03-10 21:05:49 -03:00
register_scene_types.cpp support for 2D shadow casters 2015-03-02 00:54:43 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp support for 2D shadow casters 2015-03-02 00:54:43 -03:00
scene_string_names.h support for 2D shadow casters 2015-03-02 00:54:43 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00