godot/thirdparty/embree/kernels/bvh/bvh_builder.cpp
jfons 767e374dce Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.

`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
2021-05-21 17:00:24 +02:00

60 lines
2.7 KiB
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#include "bvh_builder.h"
namespace embree
{
namespace isa
{
template<int N>
typename BVHN<N>::NodeRef BVHNBuilderVirtual<N>::BVHNBuilderV::build(FastAllocator* allocator, BuildProgressMonitor& progressFunc, PrimRef* prims, const PrimInfo& pinfo, GeneralBVHBuilder::Settings settings)
{
auto createLeafFunc = [&] (const PrimRef* prims, const range<size_t>& set, const Allocator& alloc) -> NodeRef {
return createLeaf(prims,set,alloc);
};
settings.branchingFactor = N;
settings.maxDepth = BVH::maxBuildDepthLeaf;
return BVHBuilderBinnedSAH::build<NodeRef>
(FastAllocator::Create(allocator),typename BVH::AABBNode::Create2(),typename BVH::AABBNode::Set3(allocator,prims),createLeafFunc,progressFunc,prims,pinfo,settings);
}
template<int N>
typename BVHN<N>::NodeRef BVHNBuilderQuantizedVirtual<N>::BVHNBuilderV::build(FastAllocator* allocator, BuildProgressMonitor& progressFunc, PrimRef* prims, const PrimInfo& pinfo, GeneralBVHBuilder::Settings settings)
{
auto createLeafFunc = [&] (const PrimRef* prims, const range<size_t>& set, const Allocator& alloc) -> NodeRef {
return createLeaf(prims,set,alloc);
};
settings.branchingFactor = N;
settings.maxDepth = BVH::maxBuildDepthLeaf;
return BVHBuilderBinnedSAH::build<NodeRef>
(FastAllocator::Create(allocator),typename BVH::QuantizedNode::Create2(),typename BVH::QuantizedNode::Set2(),createLeafFunc,progressFunc,prims,pinfo,settings);
}
template<int N>
typename BVHN<N>::NodeRecordMB BVHNBuilderMblurVirtual<N>::BVHNBuilderV::build(FastAllocator* allocator, BuildProgressMonitor& progressFunc, PrimRef* prims, const PrimInfo& pinfo, GeneralBVHBuilder::Settings settings, const BBox1f& timeRange)
{
auto createLeafFunc = [&] (const PrimRef* prims, const range<size_t>& set, const Allocator& alloc) -> NodeRecordMB {
return createLeaf(prims,set,alloc);
};
settings.branchingFactor = N;
settings.maxDepth = BVH::maxBuildDepthLeaf;
return BVHBuilderBinnedSAH::build<NodeRecordMB>
(FastAllocator::Create(allocator),typename BVH::AABBNodeMB::Create(),typename BVH::AABBNodeMB::SetTimeRange(timeRange),createLeafFunc,progressFunc,prims,pinfo,settings);
}
template struct BVHNBuilderVirtual<4>;
template struct BVHNBuilderQuantizedVirtual<4>;
template struct BVHNBuilderMblurVirtual<4>;
#if defined(__AVX__)
template struct BVHNBuilderVirtual<8>;
template struct BVHNBuilderQuantizedVirtual<8>;
template struct BVHNBuilderMblurVirtual<8>;
#endif
}
}