godot/doc/classes/MeshLibrary.xml

177 lines
4.5 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="MeshLibrary" inherits="Resource" category="Core" version="3.2">
<brief_description>
Library of meshes.
</brief_description>
<description>
A library of meshes. Contains a list of [Mesh] resources, each with a name and ID. This resource is used in [GridMap].
</description>
<tutorials>
</tutorials>
<methods>
<method name="clear">
<return type="void">
</return>
<description>
Clears the library.
</description>
</method>
<method name="create_item">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
Create a new item in the library, supplied as an ID.
</description>
</method>
<method name="find_item_by_name" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="name" type="String">
</argument>
<description>
</description>
</method>
<method name="get_item_list" qualifiers="const">
<return type="PoolIntArray">
</return>
<description>
Returns the list of items.
</description>
</method>
<method name="get_item_mesh" qualifiers="const">
<return type="Mesh">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
Returns the mesh of the item.
</description>
</method>
<method name="get_item_name" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
Returns the name of the item.
</description>
</method>
<method name="get_item_navmesh" qualifiers="const">
<return type="NavigationMesh">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
</description>
</method>
<method name="get_item_navmesh_transform" qualifiers="const">
<return type="Transform">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
</description>
</method>
<method name="get_item_preview" qualifiers="const">
<return type="Texture">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
Returns a generated item preview (a 3D rendering in isometric perspective).
[b]Note:[/b] Since item previews are only generated in an editor context, this function will return an empty [Texture] in a running project.
</description>
</method>
<method name="get_item_shapes" qualifiers="const">
<return type="Array">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
</description>
</method>
<method name="get_last_unused_item_id" qualifiers="const">
<return type="int">
</return>
<description>
Gets an unused ID for a new item.
</description>
</method>
<method name="remove_item">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<description>
Removes the item.
</description>
</method>
<method name="set_item_mesh">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="mesh" type="Mesh">
</argument>
<description>
Sets the item's mesh.
</description>
</method>
<method name="set_item_name">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="name" type="String">
</argument>
<description>
Sets the item's name.
</description>
</method>
<method name="set_item_navmesh">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="navmesh" type="NavigationMesh">
</argument>
<description>
</description>
</method>
<method name="set_item_navmesh_transform">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="navmesh" type="Transform">
</argument>
<description>
</description>
</method>
<method name="set_item_preview">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="texture" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_item_shapes">
<return type="void">
</return>
<argument index="0" name="id" type="int">
</argument>
<argument index="1" name="shapes" type="Array">
</argument>
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>