..
bind
Fix File.get_as_text() to return the whole file
2016-06-21 11:25:03 -03:00
helper
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
io
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
2016-06-22 23:13:41 -03:00
math
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
2016-06-22 23:13:41 -03:00
os
Properly deliver localized coordinates when passing gui events through parents, closes #4215
2016-06-27 10:00:36 -03:00
allocators.h
array.cpp
Add 'rfind' function to Array
2016-06-10 17:46:57 -03:00
array.h
Add 'rfind' function to Array
2016-06-10 17:46:57 -03:00
color.cpp
color.h
command_queue_mt.cpp
command_queue_mt.h
Add texture region support for stylebox render
2016-06-05 00:45:53 +08:00
compressed_translation.cpp
compressed_translation.h
core_string_names.cpp
core_string_names.h
dictionary.cpp
Added Dictionary.values()
2016-06-05 14:50:06 +02:00
dictionary.h
Added Dictionary.values()
2016-06-05 14:50:06 +02:00
dvector.cpp
dvector.h
Adds the invert() method to DVector.
2016-05-16 13:06:41 -04:00
error_list.h
error_macros.cpp
error_macros.h
event_queue.cpp
Fix style bug in event queue
2016-06-28 08:00:33 +02:00
event_queue.h
func_ref.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
func_ref.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
global_constants.cpp
-All variables from script are visible through get_property_list(), not just those with export()
2016-06-11 18:34:49 -03:00
global_constants.h
globals.cpp
First version of Profiler
2016-05-21 21:18:16 -03:00
globals.h
hash_map.h
hashfuncs.h
hq2x.cpp
Fixed HQ2x compiler warnings
2016-07-05 16:52:31 +02:00
hq2x.h
Finalized DynamicFont implementation
2016-05-29 11:37:52 -03:00
image.cpp
fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), closes #4075
2016-06-20 21:19:12 -03:00
image.h
Finalized DynamicFont implementation
2016-05-29 11:37:52 -03:00
image_quantize.cpp
input_map.cpp
fix ui_* input events in Editor
2016-06-05 19:06:57 +02:00
input_map.h
Make Input Actions config not affect the editor
2016-06-05 01:19:42 -03:00
int_types.h
list.h
make_binders.py
Fix typo to PTRCALL_ENABLED from previous commit
2016-06-23 07:54:30 +02:00
map.h
message_queue.cpp
fix bug in reporting of message queue size
2016-06-27 19:07:58 -03:00
message_queue.h
method_bind.cpp
method_bind.h
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
2016-06-22 23:13:41 -03:00
method_ptrcall.h
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
2016-06-22 23:13:41 -03:00
object.cpp
Object: get_signal_connection_list fixed
2016-06-21 13:07:50 +02:00
object.h
-Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc.
2016-06-19 01:43:02 -03:00
object_type_db.cpp
New reworked AnimatedSprite!
2016-05-14 23:48:45 -03:00
object_type_db.h
New reworked AnimatedSprite!
2016-05-14 23:48:45 -03:00
packed_data_container.cpp
packed_data_container.h
pair.h
path_db.cpp
path_db.h
path_remap.cpp
Do a second stage remap, so it considers translation first, atlas second, closes #5147
2016-06-29 10:18:46 -03:00
path_remap.h
pool_allocator.cpp
pool_allocator.h
print_string.cpp
Removed lots of prints
2016-06-18 18:01:06 -05:00
print_string.h
profile_clock.cpp
First version of Profiler
2016-05-21 21:18:16 -03:00
profile_clock.h
First version of Profiler
2016-05-21 21:18:16 -03:00
ref_ptr.cpp
ref_ptr.h
reference.cpp
Better support in ScriptLanguage for GC based scripts
2016-06-21 19:36:22 -03:00
reference.h
changed way to return reference
2016-06-24 20:06:07 -03:00
register_core_types.cpp
register_core_types.h
resource.cpp
Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059 .
2016-06-27 13:17:20 -03:00
resource.h
Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059 .
2016-06-27 13:17:20 -03:00
rid.cpp
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_debugger_local.cpp
First version of Profiler
2016-05-21 21:18:16 -03:00
script_debugger_local.h
First version of Profiler
2016-05-21 21:18:16 -03:00
script_debugger_remote.cpp
Ability to reload scripts on running game
2016-06-01 20:31:42 -03:00
script_debugger_remote.h
Ability to reload scripts on running game
2016-06-01 20:31:42 -03:00
script_language.cpp
-Fix crashes with thread_exit()
2016-06-26 10:54:45 -03:00
script_language.h
Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059 .
2016-06-27 13:17:20 -03:00
SCsub
self_list.h
set.h
simple_type.h
sort.h
string_db.cpp
string_db.h
translation.cpp
Added translation support to Godot
2016-05-27 19:58:28 -03:00
translation.h
Modified editor strings to be translatable in the future
2016-05-03 22:25:37 -03:00
typedefs.h
Cleaner way to enable ptrcall
2016-06-26 11:59:25 -03:00
ucaps.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
undo_redo.cpp
undo_redo.h
ustring.cpp
Merge pull request #5380 from vnen/string-canvasitem-docs
2016-06-24 21:16:20 +02:00
ustring.h
Add sha256_buffer() function to String
2016-06-23 13:59:23 -03:00
variant.cpp
Prettier str() for arrays
2016-07-02 15:54:37 +02:00
variant.h
Property reporty base type when a function fails, fixes #4581 probably also closes other issues
2016-06-20 01:15:02 -03:00
variant_call.cpp
Make sure builtin types' constants remain in order
2016-07-05 17:09:16 -03:00
variant_construct_string.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
variant_op.cpp
Expose missing Quaternion operators.
2016-06-21 23:26:38 +02:00
variant_parser.cpp
Add quotes to .tscn keys, solves #4366
2016-06-20 18:41:59 -03:00
variant_parser.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
vector.h
Add 'from' argument to Array.find()
2016-06-10 15:43:07 -03:00
vmap.h
vset.h