godot/platform
Rémi Verschelde af9c67db0c Allow customizing user:// path (folder in OS::get_data_path())
This allows to specify any valid folder name (including with subfolders) to use
as user:// on all platforms. The folder is constrained to the platform-specific
OS::get_data_path() (typically what `XDG_DATA_HOME` resolves to).

Fixes #13236.
2017-11-26 19:02:32 +01:00
..
android Fix build on macOS and Android after bc2e8d99 2017-11-25 10:42:20 +01:00
haiku Merge pull request #12988 from akien-mga/xdg-home-paths 2017-11-20 00:42:51 +01:00
iphone Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
javascript Merge pull request #13278 from eska014/jseval-returntypes 2017-11-25 15:59:43 +01:00
osx Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
server Rename OS::get_data_dir to OS::get_user_data_dir 2017-11-17 20:55:09 +01:00
uwp Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
windows Allow customizing user:// path (folder in OS::get_data_path()) 2017-11-26 19:02:32 +01:00
x11 Merge pull request #12387 from santouits/x1111 2017-11-20 15:48:08 +01:00
register_platform_apis.h Facilitate exposing platform-exclusive interfaces to all platforms 2017-11-18 03:54:21 +01:00
SCsub Facilitate exposing platform-exclusive interfaces to all platforms 2017-11-18 03:54:21 +01:00