godot/modules/nativescript
Karroffel a2795e9531 [NativeScript] call _init on instance creation
This also adds basic locking for the set of owners
to avoid threading problems
2017-07-27 11:12:49 +02:00
..
api_generator.cpp [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
api_generator.h [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
config.py [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
godot_nativescript.cpp [NativeScript] forgot to uncomment userdata return 2017-07-24 16:36:26 +02:00
godot_nativescript.h [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
nativescript.cpp [NativeScript] call _init on instance creation 2017-07-27 11:12:49 +02:00
nativescript.h [NativeScript] call _init on instance creation 2017-07-27 11:12:49 +02:00
register_types.cpp Support multithreading for NativeScriptLanguage 2017-07-26 19:39:10 +07:00
register_types.h [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00
SCsub [GDNative] new GDNative API 2017-07-24 04:23:37 +02:00