godot/scene
Rémi Verschelde a30bfe5176
Merge pull request #35765 from clayjohn/master
Add a method to retrieve active material from MeshInstance
2020-03-31 18:03:11 +02:00
..
2d Merge pull request #37436 from akien-mga/doc-node-renames 2020-03-30 20:32:11 +02:00
3d Add a method to retrieve active material from MeshInstance 2020-03-30 16:53:07 -07:00
animation SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
audio SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
debugger SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gui doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
main doc: Sync classref with DisplayServer/Window changes 2020-03-31 11:56:58 +02:00
resources Merge pull request #37436 from akien-mga/doc-node-renames 2020-03-30 20:32:11 +02:00
register_scene_types.cpp Register SubViewport class 2020-03-30 16:43:55 -03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
scene_string_names.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00