godot/editor/import
Lyuma a330b6829f gltf: Fix mesh nodes which are also bones for 3.x
Fix issue when two skeletons end up directly parented.
Prevent animating TRS for skinned Mesh node.
Fix animating weights on meshes with targets but no weights.
2021-05-28 03:50:54 -07:00
..
atlas_import_failed.xpm Added ability for multiple images to be imported as an atlas 2019-04-19 15:56:34 -03:00
editor_import_collada.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
editor_import_collada.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
editor_import_plugin.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
editor_import_plugin.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
editor_scene_importer_gltf.cpp gltf: Fix mesh nodes which are also bones for 3.x 2021-05-28 03:50:54 -07:00
editor_scene_importer_gltf.h gltf: Fix mesh nodes which are also bones for 3.x 2021-05-28 03:50:54 -07:00
resource_importer_bitmask.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
resource_importer_bitmask.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
resource_importer_csv_translation.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
resource_importer_csv_translation.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
resource_importer_image.cpp Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
resource_importer_image.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
resource_importer_layered_texture.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
resource_importer_layered_texture.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
resource_importer_obj.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
resource_importer_obj.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
resource_importer_scene.cpp Make all file access 64-bit (uint64_t) 2021-05-16 17:52:31 +02:00
resource_importer_scene.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
resource_importer_texture.cpp Print a warning when importing a repeating NPOT texture in a GLES2 project 2021-05-20 20:38:47 +02:00
resource_importer_texture.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
resource_importer_texture_atlas.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
resource_importer_texture_atlas.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
resource_importer_wav.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
resource_importer_wav.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00