godot/scene
Magnus Specht a3af9d5714 + Added ignore flags to autotile bitmask
+ Added ignore functionality to tileset editor
+ Updated tileset editor autotile tooltip
+ Autotile ignore bits are processed and rendered correctl
2019-04-08 00:41:05 +02:00
..
2d Ensure non-emitting particles not processed on entering tree 2019-03-20 21:54:00 +09:00
3d Merge pull request #27200 from piyushdagar/new 2019-03-27 17:09:02 +01:00
animation StateMachine: Fix sync mode 2019-03-17 10:12:27 -03:00
audio Pause AudioStreamPlayer on SceneTree pause 2019-03-05 15:04:29 +01:00
gui Merge pull request #27088 from fire/scaling_texture_button_focus 2019-03-27 16:55:07 +01:00
main Drop mouseover when mouse not in the window 2019-03-30 00:26:16 +01:00
resources + Added ignore flags to autotile bitmask 2019-04-08 00:41:05 +02:00
register_scene_types.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00