godot/modules/visual_script/doc_classes/VisualScriptSubCall.xml
Tomasz Chabora 6021ab5b01
Document remaining Visual Script classes
(cherry picked from commit 1054956461)
2021-07-15 10:46:04 +02:00

25 lines
740 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptSubCall" inherits="VisualScriptNode" version="3.4">
<brief_description>
Calls a method called [code]_subcall[/code] in this object.
</brief_description>
<description>
[VisualScriptSubCall] will call method named [code]_subcall[/code] in the current script. It will fail if the method doesn't exist or the provided arguments are wrong.
</description>
<tutorials>
</tutorials>
<methods>
<method name="_subcall" qualifiers="virtual">
<return type="Variant">
</return>
<argument index="0" name="arguments" type="Variant">
</argument>
<description>
Called by this node.
</description>
</method>
</methods>
<constants>
</constants>
</class>