godot/modules/gltf/doc_classes/GLTFLight.xml
Rémi Verschelde 4ca1e73ff9
doc: Sync classref with current source
And move GLTF docs to its module folder.
2021-03-18 16:37:43 +01:00

28 lines
989 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFLight" inherits="Resource" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="color" type="Color" setter="set_color" getter="get_color" default="Color( 0, 0, 0, 1 )">
</member>
<member name="inner_cone_angle" type="float" setter="set_inner_cone_angle" getter="get_inner_cone_angle" default="0.0">
</member>
<member name="intensity" type="float" setter="set_intensity" getter="get_intensity" default="0.0">
</member>
<member name="outer_cone_angle" type="float" setter="set_outer_cone_angle" getter="get_outer_cone_angle" default="0.0">
</member>
<member name="range" type="float" setter="set_range" getter="get_range" default="0.0">
</member>
<member name="type" type="String" setter="set_type" getter="get_type" default="&quot;&quot;">
</member>
</members>
<constants>
</constants>
</class>