godot/servers/audio
Bojidar Marinov 9b8e8b2220
Bind many more properties to scripts
Notable potentially breaking changes:
- PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL
- Some properties were renamed, and sometimes even shadowed by new ones
- New getter methods (some virtual) were added
2018-01-12 00:58:14 +02:00
..
effects Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
audio_driver_dummy.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_driver_dummy.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_effect.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_effect.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_filter_sw.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_filter_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_rb_resampler.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_rb_resampler.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_stream.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio_stream.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
reverb_sw.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
reverb_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub WIP new AudioServer, with buses, effects, etc. 2017-01-21 19:01:00 -03:00
voice_rb_sw.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00