godot/platform/iphone/os_iphone.cpp
2014-02-09 22:10:30 -03:00

508 lines
12 KiB
C++

/*************************************************************************/
/* os_iphone.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef IPHONE_ENABLED
#include "os_iphone.h"
#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles1/rasterizer_gles1.h"
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
#include "main/main.h"
#include "audio_driver_iphone.h"
#include "core/os/dir_access.h"
#include "core/globals.h"
#include "sem_iphone.h"
int OSIPhone::get_video_driver_count() const {
return 1;
};
const char * OSIPhone::get_video_driver_name(int p_driver) const {
return "openglES";
};
OSIPhone* OSIPhone::get_singleton() {
return (OSIPhone*)OS::get_singleton();
};
OS::VideoMode OSIPhone::get_default_video_mode() const {
return video_mode;
};
uint8_t OSIPhone::get_orientations() const {
return supported_orientations;
};
extern int gl_view_base_fb; // from gl_view.mm
void OSIPhone::set_data_dir(String p_dir) {
DirAccess* da = DirAccess::open(p_dir);
data_dir = da->get_current_dir();
memdelete(da);
};
void OSIPhone::set_unique_ID(String p_ID) {
unique_ID = p_ID;
};
String OSIPhone::get_unique_ID() const {
return unique_ID;
};
void OSIPhone::initialize_core() {
OS_Unix::initialize_core();
SemaphoreIphone::make_default();
};
void OSIPhone::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
supported_orientations = 0;
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal", true)?1:0) << LandscapeLeft);
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal_flipped", false)?1:0) << LandscapeRight);
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical", false)?1:0) << PortraitDown);
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical_flipped", false)?1:0) << PortraitUp);
#ifdef GLES1_OVERRIDE
rasterizer = memnew( RasterizerGLES1 );
#else
rasterizer_gles22 = memnew( RasterizerGLES2(false, false, false) );
rasterizer = rasterizer_gles22;
rasterizer_gles22->set_base_framebuffer(gl_view_base_fb);
#endif
visual_server = memnew( VisualServerRaster(rasterizer) );
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, false));
};
visual_server->init();
visual_server->init();
visual_server->cursor_set_visible(false, 0);
audio_driver = memnew(AudioDriverIphone);
audio_driver->set_singleton();
audio_driver->init();
sample_manager = memnew( SampleManagerMallocSW );
audio_server = memnew( AudioServerSW(sample_manager) );
audio_server->init();
spatial_sound_server = memnew( SpatialSoundServerSW );
spatial_sound_server->init();
spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
spatial_sound_2d_server->init();
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server->init();
input = memnew( InputDefault );
/*
#ifdef IOS_SCORELOOP_ENABLED
scoreloop = memnew(ScoreloopIOS);
Globals::get_singleton()->add_singleton(Globals::Singleton("Scoreloop", scoreloop));
scoreloop->connect();
#endif
*/
#ifdef GAME_CENTER_ENABLED
game_center = memnew(GameCenter);
Globals::get_singleton()->add_singleton(Globals::Singleton("GameCenter", game_center));
game_center->connect();
#endif
#ifdef STOREKIT_ENABLED
store_kit = memnew(InAppStore);
Globals::get_singleton()->add_singleton(Globals::Singleton("InAppStore", store_kit));
#endif
};
MainLoop *OSIPhone::get_main_loop() const {
return main_loop;
};
void OSIPhone::set_main_loop( MainLoop * p_main_loop ) {
main_loop = p_main_loop;
if (main_loop) {
input->set_main_loop(p_main_loop);
main_loop->init();
}
};
bool OSIPhone::iterate() {
if (!main_loop)
return true;
if (main_loop) {
for (int i=0; i<event_count; i++) {
input->parse_input_event(event_queue[i]);
};
};
event_count = 0;
return Main::iteration();
};
void OSIPhone::key(uint32_t p_key, bool p_pressed) {
InputEvent ev;
ev.type = InputEvent::KEY;
ev.ID = ++last_event_id;
ev.key.echo = false;
ev.key.pressed = p_pressed;
ev.key.scancode = p_key;
ev.key.unicode = p_key;
queue_event(ev);
};
void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick, bool p_use_as_mouse) {
InputEvent ev;
ev.type = InputEvent::SCREEN_TOUCH;
ev.ID = ++last_event_id;
ev.screen_touch.index=p_idx;
ev.screen_touch.pressed=p_pressed;
ev.screen_touch.x=p_x;
ev.screen_touch.y=p_y;
queue_event(ev);
if (p_use_as_mouse) {
InputEvent ev;
ev.type = InputEvent::MOUSE_BUTTON;
ev.device = 0;
ev.mouse_button.pointer_index = p_idx;
ev.ID = ++last_event_id;
// swaped it for tilted screen
//ev.mouse_button.x = ev.mouse_button.global_x = video_mode.height - p_y;
//ev.mouse_button.y = ev.mouse_button.global_y = p_x;
ev.mouse_button.x = ev.mouse_button.global_x = p_x;
ev.mouse_button.y = ev.mouse_button.global_y = p_y;
ev.mouse_button.button_index = BUTTON_LEFT;
ev.mouse_button.doubleclick = p_doubleclick;
ev.mouse_button.pressed = p_pressed;
mouse_list.pressed[p_idx] = p_pressed;
queue_event(ev);
};
};
void OSIPhone::mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, bool p_use_as_mouse) {
InputEvent ev;
ev.type=InputEvent::SCREEN_DRAG;
ev.ID = ++last_event_id;
ev.screen_drag.index=p_idx;
ev.screen_drag.x=p_x;
ev.screen_drag.y=p_y;
ev.screen_drag.relative_x = p_x - p_prev_x;
ev.screen_drag.relative_y = p_y - p_prev_y;
queue_event(ev);
if (p_use_as_mouse) {
InputEvent ev;
ev.type = InputEvent::MOUSE_MOTION;
ev.device = 0;
ev.mouse_motion.pointer_index = p_idx;
ev.ID = ++last_event_id;
if (true) { // vertical
ev.mouse_motion.x = ev.mouse_button.global_x = p_x;
ev.mouse_motion.y = ev.mouse_button.global_y = p_y;
ev.mouse_motion.relative_x = ev.mouse_motion.x - p_prev_x;
ev.mouse_motion.relative_y = ev.mouse_motion.y - p_prev_y;
} else { // horizontal?
ev.mouse_motion.x = ev.mouse_button.global_x = video_mode.height - p_y;
ev.mouse_motion.y = ev.mouse_button.global_y = p_x;
ev.mouse_motion.relative_x = ev.mouse_motion.x - (video_mode.height - p_prev_x);
ev.mouse_motion.relative_y = ev.mouse_motion.y - p_prev_x;
};
input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));
ev.mouse_motion.speed_x=input->get_mouse_speed().x;
ev.mouse_motion.speed_y=input->get_mouse_speed().y;
ev.mouse_motion.button_mask = 1; // pressed
queue_event(ev);
};
};
void OSIPhone::queue_event(const InputEvent& p_event) {
ERR_FAIL_INDEX( event_count, MAX_EVENTS );
event_queue[event_count++] = p_event;
};
void OSIPhone::touches_cancelled() {
for (int i=0; i<MAX_MOUSE_COUNT; i++) {
if (mouse_list.pressed[i]) {
// send a mouse_up outside the screen
mouse_button(i, -1, -1, false, false, false);
};
};
};
static const float ACCEL_RANGE = 1;
void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, -p_z / (float)ACCEL_RANGE));
/*
if (p_x != last_accel.x) {
//printf("updating accel x %f\n", p_x);
InputEvent ev;
ev.type = InputEvent::JOYSTICK_MOTION;
ev.device = 0;
ev.joy_motion.axis = JOY_ANALOG_0_X;
ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE);
ev.ID = ++last_event_id;
last_accel.x = p_x;
queue_event(ev);
};
if (p_y != last_accel.y) {
//printf("updating accel y %f\n", p_y);
InputEvent ev;
ev.type = InputEvent::JOYSTICK_MOTION;
ev.device = 0;
ev.joy_motion.axis = JOY_ANALOG_0_Y;
ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE);
ev.ID = ++last_event_id;
last_accel.y = p_y;
queue_event(ev);
};
if (p_z != last_accel.z) {
//printf("updating accel z %f\n", p_z);
InputEvent ev;
ev.type = InputEvent::JOYSTICK_MOTION;
ev.device = 0;
ev.joy_motion.axis = JOY_ANALOG_1_X;
ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE);
ev.ID = ++last_event_id;
last_accel.z = p_z;
queue_event(ev);
};
*/
};
void OSIPhone::delete_main_loop() {
if (main_loop) {
main_loop->finish();
memdelete(main_loop);
};
main_loop = NULL;
};
void OSIPhone::finalize() {
if(main_loop) // should not happen?
memdelete(main_loop);
visual_server->finish();
memdelete(visual_server);
memdelete(rasterizer);
physics_server->finish();
memdelete(physics_server);
physics_2d_server->finish();
memdelete(physics_2d_server);
spatial_sound_server->finish();
memdelete(spatial_sound_server);
memdelete(input);
spatial_sound_2d_server->finish();
memdelete(spatial_sound_2d_server);
};
void OSIPhone::set_mouse_show(bool p_show) { };
void OSIPhone::set_mouse_grab(bool p_grab) { };
bool OSIPhone::is_mouse_grab_enabled() const {
return true;
};
Point2 OSIPhone::get_mouse_pos() const {
return Point2();
};
int OSIPhone::get_mouse_button_state() const {
return mouse_list.pressed[0];
};
void OSIPhone::set_window_title(const String& p_title) { };
void OSIPhone::set_video_mode(const VideoMode& p_video_mode, int p_screen) {
video_mode = p_video_mode;
};
OS::VideoMode OSIPhone::get_video_mode(int p_screen) const {
return video_mode;
};
void OSIPhone::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
p_list->push_back(video_mode);
};
bool OSIPhone::can_draw() const {
return true;
};
int OSIPhone::set_base_framebuffer(int p_fb) {
if (rasterizer_gles22) {
rasterizer_gles22->set_base_framebuffer(p_fb);
};
return 0;
};
bool OSIPhone::has_virtual_keyboard() const {
return true;
};
extern void _show_keyboard(String p_existing);
extern void _hide_keyboard();
extern Error _shell_open(String p_uri);
void OSIPhone::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) {
_show_keyboard(p_existing_text);
};
void OSIPhone::hide_virtual_keyboard() {
_hide_keyboard();
};
Error OSIPhone::shell_open(String p_uri) {
return _shell_open(p_uri);
};
void OSIPhone::set_cursor_shape(CursorShape p_shape) {
};
String OSIPhone::get_data_dir() const {
return data_dir;
};
String OSIPhone::get_name() {
return "iOS";
};
bool OSIPhone::has_touchscreen_ui_hint() const {
return true;
}
void OSIPhone::set_locale(String p_locale)
{
locale_code = p_locale;
}
String OSIPhone::get_locale() const {
return locale_code;
}
OSIPhone::OSIPhone(int width, int height) {
rasterizer_gles22 = NULL;
main_loop = NULL;
visual_server = NULL;
rasterizer = NULL;
VideoMode vm;
vm.fullscreen = true;
vm.width = width;
vm.height = height;
vm.resizable = false;
set_video_mode(vm);
event_count = 0;
last_event_id = 0;
};
OSIPhone::~OSIPhone() {
}
#endif