godot/drivers/pulseaudio/audio_driver_pulseaudio.cpp
Fabio Alessandrelli 92031098bf Move mixrate and latency definition to AudioServer
Each driver used to define the (same) project settings value, but the
setting names are not driver specific. Ovverriding is still possible via
platform tags.

(cherry picked from commit 90c7102b51)
2020-05-18 16:40:33 +02:00

829 lines
22 KiB
C++

/*************************************************************************/
/* audio_driver_pulseaudio.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_driver_pulseaudio.h"
#ifdef PULSEAUDIO_ENABLED
#include "core/os/os.h"
#include "core/project_settings.h"
void AudioDriverPulseAudio::pa_state_cb(pa_context *c, void *userdata) {
AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
switch (pa_context_get_state(c)) {
case PA_CONTEXT_TERMINATED:
case PA_CONTEXT_FAILED:
ad->pa_ready = -1;
break;
case PA_CONTEXT_READY:
ad->pa_ready = 1;
break;
default:
// TODO: Check if we want to handle some of the other
// PA context states like PA_CONTEXT_UNCONNECTED.
break;
}
}
void AudioDriverPulseAudio::pa_sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) {
AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
// If eol is set to a positive number, you're at the end of the list
if (eol > 0) {
return;
}
ad->pa_map = l->channel_map;
ad->pa_status++;
}
void AudioDriverPulseAudio::pa_source_info_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata) {
AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
// If eol is set to a positive number, you're at the end of the list
if (eol > 0) {
return;
}
ad->pa_rec_map = l->channel_map;
ad->pa_status++;
}
void AudioDriverPulseAudio::pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) {
ERR_FAIL_COND_MSG(!i, "PulseAudio server info is null.");
AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
ad->capture_default_device = i->default_source_name;
ad->default_device = i->default_sink_name;
ad->pa_status++;
}
void AudioDriverPulseAudio::detect_channels(bool capture) {
pa_channel_map_init_stereo(capture ? &pa_rec_map : &pa_map);
String device = capture ? capture_device_name : device_name;
if (device == "Default") {
// Get the default output device name
pa_status = 0;
pa_operation *pa_op = pa_context_get_server_info(pa_ctx, &AudioDriverPulseAudio::pa_server_info_cb, (void *)this);
if (pa_op) {
while (pa_status == 0) {
int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
if (ret < 0) {
ERR_PRINT("pa_mainloop_iterate error");
}
}
pa_operation_unref(pa_op);
} else {
ERR_PRINT("pa_context_get_server_info error");
}
}
char dev[1024];
if (device == "Default") {
strcpy(dev, capture ? capture_default_device.utf8().get_data() : default_device.utf8().get_data());
} else {
strcpy(dev, device.utf8().get_data());
}
// Now using the device name get the amount of channels
pa_status = 0;
pa_operation *pa_op;
if (capture) {
pa_op = pa_context_get_source_info_by_name(pa_ctx, dev, &AudioDriverPulseAudio::pa_source_info_cb, (void *)this);
} else {
pa_op = pa_context_get_sink_info_by_name(pa_ctx, dev, &AudioDriverPulseAudio::pa_sink_info_cb, (void *)this);
}
if (pa_op) {
while (pa_status == 0) {
int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
if (ret < 0) {
ERR_PRINT("pa_mainloop_iterate error");
}
}
pa_operation_unref(pa_op);
} else {
if (capture) {
ERR_PRINT("pa_context_get_source_info_by_name error");
} else {
ERR_PRINT("pa_context_get_sink_info_by_name error");
}
}
}
Error AudioDriverPulseAudio::init_device() {
// If there is a specified device check that it is really present
if (device_name != "Default") {
Array list = get_device_list();
if (list.find(device_name) == -1) {
device_name = "Default";
new_device = "Default";
}
}
// Detect the amount of channels PulseAudio is using
// Note: If using an even amount of channels (2, 4, etc) channels and pa_map.channels will be equal,
// if not then pa_map.channels will have the real amount of channels PulseAudio is using and channels
// will have the amount of channels Godot is using (in this case it's pa_map.channels + 1)
detect_channels();
switch (pa_map.channels) {
case 1: // Mono
case 3: // Surround 2.1
case 5: // Surround 5.0
case 7: // Surround 7.0
channels = pa_map.channels + 1;
break;
case 2: // Stereo
case 4: // Surround 4.0
case 6: // Surround 5.1
case 8: // Surround 7.1
channels = pa_map.channels;
break;
default:
WARN_PRINTS("PulseAudio: Unsupported number of channels: " + itos(pa_map.channels));
pa_channel_map_init_stereo(&pa_map);
channels = 2;
break;
}
int latency = GLOBAL_GET("audio/output_latency");
buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
pa_buffer_size = buffer_frames * pa_map.channels;
print_verbose("PulseAudio: detected " + itos(pa_map.channels) + " channels");
print_verbose("PulseAudio: audio buffer frames: " + itos(buffer_frames) + " calculated latency: " + itos(buffer_frames * 1000 / mix_rate) + "ms");
pa_sample_spec spec;
spec.format = PA_SAMPLE_S16LE;
spec.channels = pa_map.channels;
spec.rate = mix_rate;
pa_map.map[0] = PA_CHANNEL_POSITION_FRONT_LEFT;
pa_map.map[1] = PA_CHANNEL_POSITION_FRONT_RIGHT;
pa_map.map[2] = PA_CHANNEL_POSITION_FRONT_CENTER;
pa_map.map[3] = PA_CHANNEL_POSITION_LFE;
pa_map.map[4] = PA_CHANNEL_POSITION_REAR_LEFT;
pa_map.map[5] = PA_CHANNEL_POSITION_REAR_RIGHT;
pa_map.map[6] = PA_CHANNEL_POSITION_SIDE_LEFT;
pa_map.map[7] = PA_CHANNEL_POSITION_SIDE_RIGHT;
pa_str = pa_stream_new(pa_ctx, "Sound", &spec, &pa_map);
if (pa_str == NULL) {
ERR_PRINTS("PulseAudio: pa_stream_new error: " + String(pa_strerror(pa_context_errno(pa_ctx))));
ERR_FAIL_V(ERR_CANT_OPEN);
}
pa_buffer_attr attr;
// set to appropriate buffer length (in bytes) from global settings
// Note: PulseAudio defaults to 4 fragments, which means that the actual
// latency is tlength / fragments. It seems that the PulseAudio has no way
// to get the fragments number so we're hardcoding this to the default of 4
const int fragments = 4;
attr.tlength = pa_buffer_size * sizeof(int16_t) * fragments;
// set them to be automatically chosen
attr.prebuf = (uint32_t)-1;
attr.maxlength = (uint32_t)-1;
attr.minreq = (uint32_t)-1;
const char *dev = device_name == "Default" ? NULL : device_name.utf8().get_data();
pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE);
int error_code = pa_stream_connect_playback(pa_str, dev, &attr, flags, NULL, NULL);
ERR_FAIL_COND_V(error_code < 0, ERR_CANT_OPEN);
samples_in.resize(buffer_frames * channels);
samples_out.resize(pa_buffer_size);
// Reset audio input to keep synchronisation.
input_position = 0;
input_size = 0;
return OK;
}
Error AudioDriverPulseAudio::init() {
active = false;
thread_exited = false;
exit_thread = false;
mix_rate = GLOBAL_GET("audio/mix_rate");
pa_ml = pa_mainloop_new();
ERR_FAIL_COND_V(pa_ml == NULL, ERR_CANT_OPEN);
pa_ctx = pa_context_new(pa_mainloop_get_api(pa_ml), "Godot");
ERR_FAIL_COND_V(pa_ctx == NULL, ERR_CANT_OPEN);
pa_ready = 0;
pa_context_set_state_callback(pa_ctx, pa_state_cb, (void *)this);
int ret = pa_context_connect(pa_ctx, NULL, PA_CONTEXT_NOFLAGS, NULL);
if (ret < 0) {
if (pa_ctx) {
pa_context_unref(pa_ctx);
pa_ctx = NULL;
}
if (pa_ml) {
pa_mainloop_free(pa_ml);
pa_ml = NULL;
}
return ERR_CANT_OPEN;
}
while (pa_ready == 0) {
ret = pa_mainloop_iterate(pa_ml, 1, NULL);
if (ret < 0) {
ERR_PRINT("pa_mainloop_iterate error");
}
}
if (pa_ready < 0) {
if (pa_ctx) {
pa_context_disconnect(pa_ctx);
pa_context_unref(pa_ctx);
pa_ctx = NULL;
}
if (pa_ml) {
pa_mainloop_free(pa_ml);
pa_ml = NULL;
}
return ERR_CANT_OPEN;
}
Error err = init_device();
if (err == OK) {
mutex = Mutex::create();
thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
}
return OK;
}
float AudioDriverPulseAudio::get_latency() {
if (latency == 0) { //only do this once since it's approximate anyway
lock();
pa_usec_t palat = 0;
if (pa_stream_get_state(pa_str) == PA_STREAM_READY) {
int negative = 0;
if (pa_stream_get_latency(pa_str, &palat, &negative) >= 0) {
if (negative) {
palat = 0;
}
}
}
if (palat > 0) {
latency = double(palat) / 1000000.0;
}
unlock();
}
return latency;
}
void AudioDriverPulseAudio::thread_func(void *p_udata) {
AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)p_udata;
unsigned int write_ofs = 0;
size_t avail_bytes = 0;
uint32_t default_device_msec = OS::get_singleton()->get_ticks_msec();
while (!ad->exit_thread) {
size_t read_bytes = 0;
size_t written_bytes = 0;
if (avail_bytes == 0) {
ad->lock();
ad->start_counting_ticks();
if (!ad->active) {
for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
ad->samples_out.write[i] = 0;
}
} else {
ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw());
if (ad->channels == ad->pa_map.channels) {
for (unsigned int i = 0; i < ad->pa_buffer_size; i++) {
ad->samples_out.write[i] = ad->samples_in[i] >> 16;
}
} else {
// Uneven amount of channels
unsigned int in_idx = 0;
unsigned int out_idx = 0;
for (unsigned int i = 0; i < ad->buffer_frames; i++) {
for (int j = 0; j < ad->pa_map.channels - 1; j++) {
ad->samples_out.write[out_idx++] = ad->samples_in[in_idx++] >> 16;
}
uint32_t l = ad->samples_in[in_idx++] >> 16;
uint32_t r = ad->samples_in[in_idx++] >> 16;
ad->samples_out.write[out_idx++] = (l + r) / 2;
}
}
}
avail_bytes = ad->pa_buffer_size * sizeof(int16_t);
write_ofs = 0;
ad->stop_counting_ticks();
ad->unlock();
}
ad->lock();
ad->start_counting_ticks();
int ret;
do {
ret = pa_mainloop_iterate(ad->pa_ml, 0, NULL);
} while (ret > 0);
if (avail_bytes > 0 && pa_stream_get_state(ad->pa_str) == PA_STREAM_READY) {
size_t bytes = pa_stream_writable_size(ad->pa_str);
if (bytes > 0) {
size_t bytes_to_write = MIN(bytes, avail_bytes);
const void *ptr = ad->samples_out.ptr();
ret = pa_stream_write(ad->pa_str, (char *)ptr + write_ofs, bytes_to_write, NULL, 0LL, PA_SEEK_RELATIVE);
if (ret != 0) {
ERR_PRINTS("PulseAudio: pa_stream_write error: " + String(pa_strerror(ret)));
} else {
avail_bytes -= bytes_to_write;
write_ofs += bytes_to_write;
written_bytes += bytes_to_write;
}
}
}
// User selected a new device, finish the current one so we'll init the new device
if (ad->device_name != ad->new_device) {
ad->device_name = ad->new_device;
ad->finish_device();
Error err = ad->init_device();
if (err != OK) {
ERR_PRINT("PulseAudio: init_device error");
ad->device_name = "Default";
ad->new_device = "Default";
err = ad->init_device();
if (err != OK) {
ad->active = false;
ad->exit_thread = true;
break;
}
}
avail_bytes = 0;
write_ofs = 0;
}
// If we're using the default device check that the current device is still the default
if (ad->device_name == "Default") {
uint32_t msec = OS::get_singleton()->get_ticks_msec();
if (msec > (default_device_msec + 1000)) {
String old_default_device = ad->default_device;
default_device_msec = msec;
ad->pa_status = 0;
pa_operation *pa_op = pa_context_get_server_info(ad->pa_ctx, &AudioDriverPulseAudio::pa_server_info_cb, (void *)ad);
if (pa_op) {
while (ad->pa_status == 0) {
ret = pa_mainloop_iterate(ad->pa_ml, 1, NULL);
if (ret < 0) {
ERR_PRINT("pa_mainloop_iterate error");
}
}
pa_operation_unref(pa_op);
} else {
ERR_PRINT("pa_context_get_server_info error");
}
if (old_default_device != ad->default_device) {
ad->finish_device();
Error err = ad->init_device();
if (err != OK) {
ERR_PRINT("PulseAudio: init_device error");
ad->active = false;
ad->exit_thread = true;
break;
}
avail_bytes = 0;
write_ofs = 0;
}
}
}
if (ad->pa_rec_str && pa_stream_get_state(ad->pa_rec_str) == PA_STREAM_READY) {
size_t bytes = pa_stream_readable_size(ad->pa_rec_str);
if (bytes > 0) {
const void *ptr = NULL;
size_t maxbytes = ad->input_buffer.size() * sizeof(int16_t);
bytes = MIN(bytes, maxbytes);
ret = pa_stream_peek(ad->pa_rec_str, &ptr, &bytes);
if (ret != 0) {
ERR_PRINT("pa_stream_peek error");
} else {
int16_t *srcptr = (int16_t *)ptr;
for (size_t i = bytes >> 1; i > 0; i--) {
int32_t sample = int32_t(*srcptr++) << 16;
ad->input_buffer_write(sample);
if (ad->pa_rec_map.channels == 1) {
// In case input device is single channel convert it to Stereo
ad->input_buffer_write(sample);
}
}
read_bytes += bytes;
ret = pa_stream_drop(ad->pa_rec_str);
if (ret != 0) {
ERR_PRINT("pa_stream_drop error");
}
}
}
// User selected a new device, finish the current one so we'll init the new device
if (ad->capture_device_name != ad->capture_new_device) {
ad->capture_device_name = ad->capture_new_device;
ad->capture_finish_device();
Error err = ad->capture_init_device();
if (err != OK) {
ERR_PRINT("PulseAudio: capture_init_device error");
ad->capture_device_name = "Default";
ad->capture_new_device = "Default";
err = ad->capture_init_device();
if (err != OK) {
ad->active = false;
ad->exit_thread = true;
break;
}
}
}
}
ad->stop_counting_ticks();
ad->unlock();
// Let the thread rest a while if we haven't read or write anything
if (written_bytes == 0 && read_bytes == 0) {
OS::get_singleton()->delay_usec(1000);
}
}
ad->thread_exited = true;
}
void AudioDriverPulseAudio::start() {
active = true;
}
int AudioDriverPulseAudio::get_mix_rate() const {
return mix_rate;
}
AudioDriver::SpeakerMode AudioDriverPulseAudio::get_speaker_mode() const {
return get_speaker_mode_by_total_channels(channels);
}
void AudioDriverPulseAudio::pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata) {
AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
// If eol is set to a positive number, you're at the end of the list
if (eol > 0) {
return;
}
ad->pa_devices.push_back(l->name);
ad->pa_status++;
}
Array AudioDriverPulseAudio::get_device_list() {
pa_devices.clear();
pa_devices.push_back("Default");
if (pa_ctx == NULL) {
return pa_devices;
}
lock();
// Get the device list
pa_status = 0;
pa_operation *pa_op = pa_context_get_sink_info_list(pa_ctx, pa_sinklist_cb, (void *)this);
if (pa_op) {
while (pa_status == 0) {
int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
if (ret < 0) {
ERR_PRINT("pa_mainloop_iterate error");
}
}
pa_operation_unref(pa_op);
} else {
ERR_PRINT("pa_context_get_server_info error");
}
unlock();
return pa_devices;
}
String AudioDriverPulseAudio::get_device() {
return device_name;
}
void AudioDriverPulseAudio::set_device(String device) {
lock();
new_device = device;
unlock();
}
void AudioDriverPulseAudio::lock() {
if (!thread || !mutex)
return;
mutex->lock();
}
void AudioDriverPulseAudio::unlock() {
if (!thread || !mutex)
return;
mutex->unlock();
}
void AudioDriverPulseAudio::finish_device() {
if (pa_str) {
pa_stream_disconnect(pa_str);
pa_stream_unref(pa_str);
pa_str = NULL;
}
}
void AudioDriverPulseAudio::finish() {
if (!thread)
return;
exit_thread = true;
Thread::wait_to_finish(thread);
finish_device();
if (pa_ctx) {
pa_context_disconnect(pa_ctx);
pa_context_unref(pa_ctx);
pa_ctx = NULL;
}
if (pa_ml) {
pa_mainloop_free(pa_ml);
pa_ml = NULL;
}
memdelete(thread);
if (mutex) {
memdelete(mutex);
mutex = NULL;
}
thread = NULL;
}
Error AudioDriverPulseAudio::capture_init_device() {
// If there is a specified device check that it is really present
if (capture_device_name != "Default") {
Array list = capture_get_device_list();
if (list.find(capture_device_name) == -1) {
capture_device_name = "Default";
capture_new_device = "Default";
}
}
detect_channels(true);
switch (pa_rec_map.channels) {
case 1: // Mono
case 2: // Stereo
break;
default:
WARN_PRINTS("PulseAudio: Unsupported number of input channels: " + itos(pa_rec_map.channels));
pa_channel_map_init_stereo(&pa_rec_map);
break;
}
pa_sample_spec spec;
spec.format = PA_SAMPLE_S16LE;
spec.channels = pa_rec_map.channels;
spec.rate = mix_rate;
int input_latency = 30;
int input_buffer_frames = closest_power_of_2(input_latency * mix_rate / 1000);
int input_buffer_size = input_buffer_frames * spec.channels;
pa_buffer_attr attr;
attr.fragsize = input_buffer_size * sizeof(int16_t);
pa_rec_str = pa_stream_new(pa_ctx, "Record", &spec, &pa_rec_map);
if (pa_rec_str == NULL) {
ERR_PRINTS("PulseAudio: pa_stream_new error: " + String(pa_strerror(pa_context_errno(pa_ctx))));
ERR_FAIL_V(ERR_CANT_OPEN);
}
const char *dev = capture_device_name == "Default" ? NULL : capture_device_name.utf8().get_data();
pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE);
int error_code = pa_stream_connect_record(pa_rec_str, dev, &attr, flags);
if (error_code < 0) {
ERR_PRINTS("PulseAudio: pa_stream_connect_record error: " + String(pa_strerror(error_code)));
ERR_FAIL_V(ERR_CANT_OPEN);
}
input_buffer_init(input_buffer_frames);
print_verbose("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels");
print_verbose("PulseAudio: input buffer frames: " + itos(input_buffer_frames) + " calculated latency: " + itos(input_buffer_frames * 1000 / mix_rate) + "ms");
return OK;
}
void AudioDriverPulseAudio::capture_finish_device() {
if (pa_rec_str) {
int ret = pa_stream_disconnect(pa_rec_str);
if (ret != 0) {
ERR_PRINTS("PulseAudio: pa_stream_disconnect error: " + String(pa_strerror(ret)));
}
pa_stream_unref(pa_rec_str);
pa_rec_str = NULL;
}
}
Error AudioDriverPulseAudio::capture_start() {
lock();
Error err = capture_init_device();
unlock();
return err;
}
Error AudioDriverPulseAudio::capture_stop() {
lock();
capture_finish_device();
unlock();
return OK;
}
void AudioDriverPulseAudio::capture_set_device(const String &p_name) {
lock();
capture_new_device = p_name;
unlock();
}
void AudioDriverPulseAudio::pa_sourcelist_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata) {
AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata;
// If eol is set to a positive number, you're at the end of the list
if (eol > 0) {
return;
}
if (l->monitor_of_sink == PA_INVALID_INDEX) {
ad->pa_rec_devices.push_back(l->name);
}
ad->pa_status++;
}
Array AudioDriverPulseAudio::capture_get_device_list() {
pa_rec_devices.clear();
pa_rec_devices.push_back("Default");
if (pa_ctx == NULL) {
return pa_rec_devices;
}
lock();
// Get the device list
pa_status = 0;
pa_operation *pa_op = pa_context_get_source_info_list(pa_ctx, pa_sourcelist_cb, (void *)this);
if (pa_op) {
while (pa_status == 0) {
int ret = pa_mainloop_iterate(pa_ml, 1, NULL);
if (ret < 0) {
ERR_PRINT("pa_mainloop_iterate error");
}
}
pa_operation_unref(pa_op);
} else {
ERR_PRINT("pa_context_get_server_info error");
}
unlock();
return pa_rec_devices;
}
String AudioDriverPulseAudio::capture_get_device() {
lock();
String name = capture_device_name;
unlock();
return name;
}
AudioDriverPulseAudio::AudioDriverPulseAudio() :
thread(NULL),
mutex(NULL),
pa_ml(NULL),
pa_ctx(NULL),
pa_str(NULL),
pa_rec_str(NULL),
device_name("Default"),
new_device("Default"),
default_device(""),
mix_rate(0),
buffer_frames(0),
pa_buffer_size(0),
channels(0),
pa_ready(0),
pa_status(0),
active(false),
thread_exited(false),
exit_thread(false),
latency(0) {
samples_in.clear();
samples_out.clear();
}
AudioDriverPulseAudio::~AudioDriverPulseAudio() {
}
#endif