godot/editor/settings_config_dialog.cpp
2020-02-21 11:12:03 +01:00

516 lines
18 KiB
C++

/*************************************************************************/
/* settings_config_dialog.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "settings_config_dialog.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor_file_system.h"
#include "editor_log.h"
#include "editor_node.h"
#include "editor_scale.h"
#include "editor_settings.h"
#include "scene/gui/margin_container.h"
void EditorSettingsDialog::ok_pressed() {
if (!EditorSettings::get_singleton())
return;
_settings_save();
timer->stop();
}
void EditorSettingsDialog::_settings_changed() {
timer->start();
}
void EditorSettingsDialog::_settings_property_edited(const String &p_name) {
String full_name = inspector->get_full_item_path(p_name);
if (full_name == "interface/theme/accent_color" || full_name == "interface/theme/base_color" || full_name == "interface/theme/contrast") {
EditorSettings::get_singleton()->set_manually("interface/theme/preset", "Custom"); // set preset to Custom
} else if (full_name.begins_with("text_editor/highlighting")) {
EditorSettings::get_singleton()->set_manually("text_editor/theme/color_theme", "Custom");
}
}
void EditorSettingsDialog::_settings_save() {
EditorSettings::get_singleton()->notify_changes();
EditorSettings::get_singleton()->save();
}
void EditorSettingsDialog::cancel_pressed() {
if (!EditorSettings::get_singleton())
return;
EditorSettings::get_singleton()->notify_changes();
}
void EditorSettingsDialog::popup_edit_settings() {
if (!EditorSettings::get_singleton())
return;
EditorSettings::get_singleton()->list_text_editor_themes(); // make sure we have an up to date list of themes
inspector->edit(EditorSettings::get_singleton());
inspector->get_inspector()->update_tree();
search_box->select_all();
search_box->grab_focus();
_update_shortcuts();
set_process_unhandled_input(true);
// Restore valid window bounds or pop up at default size.
Rect2 saved_size = EditorSettings::get_singleton()->get_project_metadata("dialog_bounds", "editor_settings", Rect2());
if (saved_size != Rect2()) {
popup(saved_size);
} else {
popup_centered_clamped(Size2(900, 700) * EDSCALE, 0.8);
}
_focus_current_search_box();
}
void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) {
shortcut_filter = p_filter;
_update_shortcuts();
}
void EditorSettingsDialog::_undo_redo_callback(void *p_self, const String &p_name) {
EditorNode::get_log()->add_message(p_name, EditorLog::MSG_TYPE_EDITOR);
}
void EditorSettingsDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
undo_redo->set_method_notify_callback(EditorDebuggerNode::_method_changeds, NULL);
undo_redo->set_property_notify_callback(EditorDebuggerNode::_property_changeds, NULL);
undo_redo->set_commit_notify_callback(_undo_redo_callback, this);
} break;
case NOTIFICATION_ENTER_TREE: {
_update_icons();
} break;
case NOTIFICATION_POPUP_HIDE: {
EditorSettings::get_singleton()->set_project_metadata("dialog_bounds", "editor_settings", get_rect());
set_process_unhandled_input(false);
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
_update_icons();
// Update theme colors.
inspector->update_category_list();
_update_shortcuts();
} break;
}
}
void EditorSettingsDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
const Ref<InputEventKey> k = p_event;
if (k.is_valid() && is_window_modal_on_top() && k->is_pressed()) {
bool handled = false;
if (ED_IS_SHORTCUT("editor/undo", p_event)) {
String action = undo_redo->get_current_action_name();
if (action != "")
EditorNode::get_log()->add_message("Undo: " + action, EditorLog::MSG_TYPE_EDITOR);
undo_redo->undo();
handled = true;
}
if (ED_IS_SHORTCUT("editor/redo", p_event)) {
undo_redo->redo();
String action = undo_redo->get_current_action_name();
if (action != "")
EditorNode::get_log()->add_message("Redo: " + action, EditorLog::MSG_TYPE_EDITOR);
handled = true;
}
if (k->get_scancode_with_modifiers() == (KEY_MASK_CMD | KEY_F)) {
_focus_current_search_box();
handled = true;
}
if (handled) {
accept_event();
}
}
}
void EditorSettingsDialog::_update_icons() {
search_box->set_right_icon(get_icon("Search", "EditorIcons"));
search_box->set_clear_button_enabled(true);
shortcut_search_box->set_right_icon(get_icon("Search", "EditorIcons"));
shortcut_search_box->set_clear_button_enabled(true);
restart_close_button->set_icon(get_icon("Close", "EditorIcons"));
restart_container->add_style_override("panel", get_stylebox("bg", "Tree"));
restart_icon->set_texture(get_icon("StatusWarning", "EditorIcons"));
restart_label->add_color_override("font_color", get_color("warning_color", "Editor"));
}
void EditorSettingsDialog::_update_shortcuts() {
Map<String, bool> collapsed;
if (shortcuts->get_root() && shortcuts->get_root()->get_children()) {
for (TreeItem *item = shortcuts->get_root()->get_children(); item; item = item->get_next()) {
collapsed[item->get_text(0)] = item->is_collapsed();
}
}
shortcuts->clear();
List<String> slist;
EditorSettings::get_singleton()->get_shortcut_list(&slist);
TreeItem *root = shortcuts->create_item();
Map<String, TreeItem *> sections;
for (List<String>::Element *E = slist.front(); E; E = E->next()) {
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(E->get());
if (!sc->has_meta("original"))
continue;
Ref<InputEvent> original = sc->get_meta("original");
String section_name = E->get().get_slice("/", 0);
TreeItem *section;
if (sections.has(section_name)) {
section = sections[section_name];
} else {
section = shortcuts->create_item(root);
String item_name = section_name.capitalize();
section->set_text(0, item_name);
if (collapsed.has(item_name)) {
section->set_collapsed(collapsed[item_name]);
}
sections[section_name] = section;
section->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
section->set_custom_bg_color(1, get_color("prop_subsection", "Editor"));
}
// Don't match unassigned shortcuts when searching for assigned keys in search results.
// This prevents all unassigned shortcuts from appearing when searching a string like "no".
if (shortcut_filter.is_subsequence_ofi(sc->get_name()) || (sc->get_as_text() != "None" && shortcut_filter.is_subsequence_ofi(sc->get_as_text()))) {
TreeItem *item = shortcuts->create_item(section);
item->set_text(0, sc->get_name());
item->set_text(1, sc->get_as_text());
if (!sc->is_shortcut(original) && !(sc->get_shortcut().is_null() && original.is_null())) {
item->add_button(1, get_icon("Reload", "EditorIcons"), 2);
}
if (sc->get_as_text() == "None") {
// Fade out unassigned shortcut labels for easier visual grepping.
item->set_custom_color(1, get_color("font_color", "Label") * Color(1, 1, 1, 0.5));
}
item->add_button(1, get_icon("Edit", "EditorIcons"), 0);
item->add_button(1, get_icon("Close", "EditorIcons"), 1);
item->set_tooltip(0, E->get());
item->set_metadata(0, E->get());
}
}
// remove sections with no shortcuts
for (Map<String, TreeItem *>::Element *E = sections.front(); E; E = E->next()) {
TreeItem *section = E->get();
if (section->get_children() == NULL) {
root->remove_child(section);
}
}
}
void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx) {
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
ERR_FAIL_COND(!ti);
String item = ti->get_metadata(0);
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(item);
if (p_idx == 0) {
press_a_key_label->set_text(TTR("Press a Key..."));
last_wait_for_key = Ref<InputEventKey>();
press_a_key->popup_centered(Size2(250, 80) * EDSCALE);
press_a_key->grab_focus();
press_a_key->get_ok()->set_focus_mode(FOCUS_NONE);
press_a_key->get_cancel()->set_focus_mode(FOCUS_NONE);
shortcut_configured = item;
} else if (p_idx == 1) { //erase
if (!sc.is_valid())
return; //pointless, there is nothing
undo_redo->create_action(TTR("Erase Shortcut"));
undo_redo->add_do_method(sc.ptr(), "set_shortcut", Ref<InputEvent>());
undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
undo_redo->add_do_method(this, "_update_shortcuts");
undo_redo->add_undo_method(this, "_update_shortcuts");
undo_redo->add_do_method(this, "_settings_changed");
undo_redo->add_undo_method(this, "_settings_changed");
undo_redo->commit_action();
} else if (p_idx == 2) { //revert to original
if (!sc.is_valid())
return; //pointless, there is nothing
Ref<InputEvent> original = sc->get_meta("original");
undo_redo->create_action(TTR("Restore Shortcut"));
undo_redo->add_do_method(sc.ptr(), "set_shortcut", original);
undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
undo_redo->add_do_method(this, "_update_shortcuts");
undo_redo->add_undo_method(this, "_update_shortcuts");
undo_redo->add_do_method(this, "_settings_changed");
undo_redo->add_undo_method(this, "_settings_changed");
undo_redo->commit_action();
}
}
void EditorSettingsDialog::_wait_for_key(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) {
last_wait_for_key = k;
const String str = keycode_get_string(k->get_scancode_with_modifiers());
press_a_key_label->set_text(str);
press_a_key->accept_event();
}
}
void EditorSettingsDialog::_press_a_key_confirm() {
if (last_wait_for_key.is_null())
return;
Ref<InputEventKey> ie;
ie.instance();
ie->set_scancode(last_wait_for_key->get_scancode());
ie->set_shift(last_wait_for_key->get_shift());
ie->set_control(last_wait_for_key->get_control());
ie->set_alt(last_wait_for_key->get_alt());
ie->set_metakey(last_wait_for_key->get_metakey());
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured);
undo_redo->create_action(TTR("Change Shortcut") + " '" + shortcut_configured + "'");
undo_redo->add_do_method(sc.ptr(), "set_shortcut", ie);
undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
undo_redo->add_do_method(this, "_update_shortcuts");
undo_redo->add_undo_method(this, "_update_shortcuts");
undo_redo->add_do_method(this, "_settings_changed");
undo_redo->add_undo_method(this, "_settings_changed");
undo_redo->commit_action();
}
void EditorSettingsDialog::_tabs_tab_changed(int p_tab) {
_focus_current_search_box();
}
void EditorSettingsDialog::_focus_current_search_box() {
Control *tab = tabs->get_current_tab_control();
LineEdit *current_search_box = NULL;
if (tab == tab_general)
current_search_box = search_box;
else if (tab == tab_shortcuts)
current_search_box = shortcut_search_box;
if (current_search_box) {
current_search_box->grab_focus();
current_search_box->select_all();
}
}
void EditorSettingsDialog::_editor_restart() {
EditorNode::get_singleton()->save_all_scenes();
EditorNode::get_singleton()->restart_editor();
}
void EditorSettingsDialog::_editor_restart_request() {
restart_container->show();
}
void EditorSettingsDialog::_editor_restart_close() {
restart_container->hide();
}
void EditorSettingsDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_unhandled_input"), &EditorSettingsDialog::_unhandled_input);
ClassDB::bind_method(D_METHOD("_settings_save"), &EditorSettingsDialog::_settings_save);
ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed);
ClassDB::bind_method(D_METHOD("_settings_property_edited"), &EditorSettingsDialog::_settings_property_edited);
ClassDB::bind_method(D_METHOD("_shortcut_button_pressed"), &EditorSettingsDialog::_shortcut_button_pressed);
ClassDB::bind_method(D_METHOD("_filter_shortcuts"), &EditorSettingsDialog::_filter_shortcuts);
ClassDB::bind_method(D_METHOD("_update_shortcuts"), &EditorSettingsDialog::_update_shortcuts);
ClassDB::bind_method(D_METHOD("_press_a_key_confirm"), &EditorSettingsDialog::_press_a_key_confirm);
ClassDB::bind_method(D_METHOD("_wait_for_key"), &EditorSettingsDialog::_wait_for_key);
ClassDB::bind_method(D_METHOD("_tabs_tab_changed"), &EditorSettingsDialog::_tabs_tab_changed);
ClassDB::bind_method(D_METHOD("_editor_restart_request"), &EditorSettingsDialog::_editor_restart_request);
ClassDB::bind_method(D_METHOD("_editor_restart"), &EditorSettingsDialog::_editor_restart);
ClassDB::bind_method(D_METHOD("_editor_restart_close"), &EditorSettingsDialog::_editor_restart_close);
}
EditorSettingsDialog::EditorSettingsDialog() {
set_title(TTR("Editor Settings"));
set_resizable(true);
undo_redo = memnew(UndoRedo);
tabs = memnew(TabContainer);
tabs->set_tab_align(TabContainer::ALIGN_LEFT);
tabs->connect_compat("tab_changed", this, "_tabs_tab_changed");
add_child(tabs);
// General Tab
tab_general = memnew(VBoxContainer);
tabs->add_child(tab_general);
tab_general->set_name(TTR("General"));
HBoxContainer *hbc = memnew(HBoxContainer);
hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tab_general->add_child(hbc);
search_box = memnew(LineEdit);
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(search_box);
inspector = memnew(SectionedInspector);
inspector->get_inspector()->set_use_filter(true);
inspector->register_search_box(search_box);
inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL);
inspector->get_inspector()->set_undo_redo(undo_redo);
tab_general->add_child(inspector);
inspector->get_inspector()->connect_compat("property_edited", this, "_settings_property_edited");
inspector->get_inspector()->connect_compat("restart_requested", this, "_editor_restart_request");
restart_container = memnew(PanelContainer);
tab_general->add_child(restart_container);
HBoxContainer *restart_hb = memnew(HBoxContainer);
restart_container->add_child(restart_hb);
restart_icon = memnew(TextureRect);
restart_icon->set_v_size_flags(SIZE_SHRINK_CENTER);
restart_hb->add_child(restart_icon);
restart_label = memnew(Label);
restart_label->set_text(TTR("The editor must be restarted for changes to take effect."));
restart_hb->add_child(restart_label);
restart_hb->add_spacer();
Button *restart_button = memnew(Button);
restart_button->connect_compat("pressed", this, "_editor_restart");
restart_hb->add_child(restart_button);
restart_button->set_text(TTR("Save & Restart"));
restart_close_button = memnew(ToolButton);
restart_close_button->connect_compat("pressed", this, "_editor_restart_close");
restart_hb->add_child(restart_close_button);
restart_container->hide();
// Shortcuts Tab
tab_shortcuts = memnew(VBoxContainer);
tabs->add_child(tab_shortcuts);
tab_shortcuts->set_name(TTR("Shortcuts"));
hbc = memnew(HBoxContainer);
hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tab_shortcuts->add_child(hbc);
shortcut_search_box = memnew(LineEdit);
shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(shortcut_search_box);
shortcut_search_box->connect_compat("text_changed", this, "_filter_shortcuts");
shortcuts = memnew(Tree);
tab_shortcuts->add_child(shortcuts, true);
shortcuts->set_v_size_flags(SIZE_EXPAND_FILL);
shortcuts->set_columns(2);
shortcuts->set_hide_root(true);
shortcuts->set_column_titles_visible(true);
shortcuts->set_column_title(0, TTR("Name"));
shortcuts->set_column_title(1, TTR("Binding"));
shortcuts->connect_compat("button_pressed", this, "_shortcut_button_pressed");
press_a_key = memnew(ConfirmationDialog);
press_a_key->set_focus_mode(FOCUS_ALL);
add_child(press_a_key);
Label *l = memnew(Label);
l->set_text(TTR("Press a Key..."));
l->set_anchors_and_margins_preset(Control::PRESET_WIDE);
l->set_align(Label::ALIGN_CENTER);
l->set_margin(MARGIN_TOP, 20);
l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30);
press_a_key_label = l;
press_a_key->add_child(l);
press_a_key->connect_compat("gui_input", this, "_wait_for_key");
press_a_key->connect_compat("confirmed", this, "_press_a_key_confirm");
set_hide_on_ok(true);
timer = memnew(Timer);
timer->set_wait_time(1.5);
timer->connect_compat("timeout", this, "_settings_save");
timer->set_one_shot(true);
add_child(timer);
EditorSettings::get_singleton()->connect_compat("settings_changed", this, "_settings_changed");
get_ok()->set_text(TTR("Close"));
updating = false;
}
EditorSettingsDialog::~EditorSettingsDialog() {
memdelete(undo_redo);
}