godot/editor/plugins/animation_blend_space_2d_editor.cpp
Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020
Happy new year to the wonderful Godot community!

We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.

Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
2020-01-01 11:16:22 +01:00

1073 lines
38 KiB
C++

/*************************************************************************/
/* animation_blend_space_2d_editor.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "animation_blend_space_2d_editor.h"
#include "core/io/resource_loader.h"
#include "core/math/delaunay.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
#include "editor/editor_scale.h"
#include "scene/animation/animation_blend_tree.h"
#include "scene/animation/animation_player.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref<AnimationNode> &p_node) {
Ref<AnimationNodeBlendSpace2D> bs2d = p_node;
return bs2d.is_valid();
}
void AnimationNodeBlendSpace2DEditor::_blend_space_changed() {
blend_space_draw->update();
}
void AnimationNodeBlendSpace2DEditor::edit(const Ref<AnimationNode> &p_node) {
if (blend_space.is_valid()) {
blend_space->disconnect("triangles_updated", this, "_blend_space_changed");
}
blend_space = p_node;
if (!blend_space.is_null()) {
blend_space->connect("triangles_updated", this, "_blend_space_changed");
_update_space();
}
}
StringName AnimationNodeBlendSpace2DEditor::get_blend_position_path() const {
StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position";
return path;
}
void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) {
if (selected_point != -1 || selected_triangle != -1) {
_erase_selected();
accept_event();
}
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) || (mb->get_button_index() == BUTTON_LEFT && tool_create->is_pressed()))) {
menu->clear();
animations_menu->clear();
animations_to_add.clear();
List<StringName> classes;
classes.sort_custom<StringName::AlphCompare>();
ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
menu->add_submenu_item(TTR("Add Animation"), "animations");
AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
ERR_FAIL_COND(!gp);
if (gp && gp->has_node(gp->get_animation_player())) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
if (ap) {
List<StringName> names;
ap->get_animation_list(&names);
for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
animations_menu->add_icon_item(get_icon("Animation", "EditorIcons"), E->get());
animations_to_add.push_back(E->get());
}
}
}
for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
String name = String(E->get()).replace_first("AnimationNode", "");
if (name == "Animation")
continue; // nope
int idx = menu->get_item_count();
menu->add_item(vformat("Add %s", name), idx);
menu->set_item_metadata(idx, E->get());
}
Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard();
if (clipb.is_valid()) {
menu->add_separator();
menu->add_item(TTR("Paste"), MENU_PASTE);
}
menu->add_separator();
menu->add_item(TTR("Load..."), MENU_LOAD_FILE);
menu->set_global_position(blend_space_draw->get_global_transform().xform(mb->get_position()));
menu->popup();
add_point_pos = (mb->get_position() / blend_space_draw->get_size());
add_point_pos.y = 1.0 - add_point_pos.y;
add_point_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
add_point_pos += blend_space->get_min_space();
if (snap->is_pressed()) {
add_point_pos.x = Math::stepify(add_point_pos.x, blend_space->get_snap().x);
add_point_pos.y = Math::stepify(add_point_pos.y, blend_space->get_snap().y);
}
}
if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
blend_space_draw->update(); //update anyway
//try to see if a point can be selected
selected_point = -1;
selected_triangle = -1;
_update_tool_erase();
for (int i = 0; i < points.size(); i++) {
if (points[i].distance_to(mb->get_position()) < 10 * EDSCALE) {
selected_point = i;
Ref<AnimationNode> node = blend_space->get_blend_point_node(i);
EditorNode::get_singleton()->push_item(node.ptr(), "", true);
dragging_selected_attempt = true;
drag_from = mb->get_position();
_update_tool_erase();
_update_edited_point_pos();
return;
}
}
//then try to see if a triangle can be selected
if (!blend_space->get_auto_triangles()) { //if autotriangles use, disable this
for (int i = 0; i < blend_space->get_triangle_count(); i++) {
Vector<Vector2> triangle;
for (int j = 0; j < 3; j++) {
int idx = blend_space->get_triangle_point(i, j);
ERR_FAIL_INDEX(idx, points.size());
triangle.push_back(points[idx]);
}
if (Geometry::is_point_in_triangle(mb->get_position(), triangle[0], triangle[1], triangle[2])) {
selected_triangle = i;
_update_tool_erase();
return;
}
}
}
}
if (mb.is_valid() && mb->is_pressed() && tool_triangle->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
blend_space_draw->update(); //update anyway
//try to see if a point can be selected
selected_point = -1;
for (int i = 0; i < points.size(); i++) {
if (making_triangle.find(i) != -1)
continue;
if (points[i].distance_to(mb->get_position()) < 10 * EDSCALE) {
making_triangle.push_back(i);
if (making_triangle.size() == 3) {
//add triangle!
if (blend_space->has_triangle(making_triangle[0], making_triangle[1], making_triangle[2])) {
making_triangle.clear();
EditorNode::get_singleton()->show_warning(TTR("Triangle already exists."));
return;
}
updating = true;
undo_redo->create_action(TTR("Add Triangle"));
undo_redo->add_do_method(blend_space.ptr(), "add_triangle", making_triangle[0], making_triangle[1], making_triangle[2]);
undo_redo->add_undo_method(blend_space.ptr(), "remove_triangle", blend_space->get_triangle_count());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
making_triangle.clear();
}
return;
}
}
}
if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == BUTTON_LEFT) {
if (dragging_selected) {
//move
Vector2 point = blend_space->get_blend_point_position(selected_point);
point += drag_ofs;
if (snap->is_pressed()) {
point.x = Math::stepify(point.x, blend_space->get_snap().x);
point.y = Math::stepify(point.y, blend_space->get_snap().y);
}
updating = true;
undo_redo->create_action(TTR("Move Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->add_do_method(this, "_update_edited_point_pos");
undo_redo->add_undo_method(this, "_update_edited_point_pos");
undo_redo->commit_action();
updating = false;
_update_edited_point_pos();
}
dragging_selected_attempt = false;
dragging_selected = false;
blend_space_draw->update();
}
if (mb.is_valid() && mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
Vector2 blend_pos = (mb->get_position() / blend_space_draw->get_size());
blend_pos.y = 1.0 - blend_pos.y;
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
blend_pos += blend_space->get_min_space();
AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos);
blend_space_draw->update();
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid() && !blend_space_draw->has_focus()) {
blend_space_draw->grab_focus();
blend_space_draw->update();
}
if (mm.is_valid() && dragging_selected_attempt) {
dragging_selected = true;
drag_ofs = ((mm->get_position() - drag_from) / blend_space_draw->get_size()) * (blend_space->get_max_space() - blend_space->get_min_space()) * Vector2(1, -1);
blend_space_draw->update();
_update_edited_point_pos();
}
if (mm.is_valid() && tool_triangle->is_pressed() && making_triangle.size()) {
blend_space_draw->update();
}
if (mm.is_valid() && !tool_triangle->is_pressed() && making_triangle.size()) {
making_triangle.clear();
blend_space_draw->update();
}
if (mm.is_valid() && tool_blend->is_pressed() && mm->get_button_mask() & BUTTON_MASK_LEFT) {
Vector2 blend_pos = (mm->get_position() / blend_space_draw->get_size());
blend_pos.y = 1.0 - blend_pos.y;
blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
blend_pos += blend_space->get_min_space();
AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos);
blend_space_draw->update();
}
}
void AnimationNodeBlendSpace2DEditor::_file_opened(const String &p_file) {
file_loaded = ResourceLoader::load(p_file);
if (file_loaded.is_valid()) {
_add_menu_type(MENU_LOAD_FILE_CONFIRM);
}
}
void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) {
Ref<AnimationRootNode> node;
if (p_index == MENU_LOAD_FILE) {
open_file->clear_filters();
List<String> filters;
ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters);
for (List<String>::Element *E = filters.front(); E; E = E->next()) {
open_file->add_filter("*." + E->get());
}
open_file->popup_centered_ratio();
return;
} else if (p_index == MENU_LOAD_FILE_CONFIRM) {
node = file_loaded;
file_loaded.unref();
} else if (p_index == MENU_PASTE) {
node = EditorSettings::get_singleton()->get_resource_clipboard();
} else {
String type = menu->get_item_metadata(p_index);
Object *obj = ClassDB::instance(type);
ERR_FAIL_COND(!obj);
AnimationNode *an = Object::cast_to<AnimationNode>(obj);
ERR_FAIL_COND(!an);
node = Ref<AnimationNode>(an);
}
if (!node.is_valid()) {
EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed."));
return;
}
updating = true;
undo_redo->create_action(TTR("Add Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos);
undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
blend_space_draw->update();
}
void AnimationNodeBlendSpace2DEditor::_add_animation_type(int p_index) {
Ref<AnimationNodeAnimation> anim;
anim.instance();
anim->set_animation(animations_to_add[p_index]);
updating = true;
undo_redo->create_action(TTR("Add Animation Point"));
undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos);
undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
blend_space_draw->update();
}
void AnimationNodeBlendSpace2DEditor::_update_tool_erase() {
tool_erase->set_disabled(!(selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) && !(selected_triangle >= 0 && selected_triangle < blend_space->get_triangle_count()));
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
if (AnimationTreeEditor::get_singleton()->can_edit(an)) {
open_editor->show();
} else {
open_editor->hide();
}
edit_hb->show();
} else {
edit_hb->hide();
}
}
void AnimationNodeBlendSpace2DEditor::_tool_switch(int p_tool) {
making_triangle.clear();
if (p_tool == 2) {
Vector<Vector2> points;
for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
points.push_back(blend_space->get_blend_point_position(i));
}
Vector<Delaunay2D::Triangle> tr = Delaunay2D::triangulate(points);
for (int i = 0; i < tr.size(); i++) {
blend_space->add_triangle(tr[i].points[0], tr[i].points[1], tr[i].points[2]);
}
}
if (p_tool == 0) {
tool_erase->show();
tool_erase_sep->show();
} else {
tool_erase->hide();
tool_erase_sep->hide();
}
_update_tool_erase();
blend_space_draw->update();
}
void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
Color linecolor = get_color("font_color", "Label");
Color linecolor_soft = linecolor;
linecolor_soft.a *= 0.5;
Ref<Font> font = get_font("font", "Label");
Ref<Texture> icon = get_icon("KeyValue", "EditorIcons");
Ref<Texture> icon_selected = get_icon("KeySelected", "EditorIcons");
Size2 s = blend_space_draw->get_size();
if (blend_space_draw->has_focus()) {
Color color = get_color("accent_color", "Editor");
blend_space_draw->draw_rect(Rect2(Point2(), s), color, false);
}
blend_space_draw->draw_line(Point2(1, 0), Point2(1, s.height - 1), linecolor);
blend_space_draw->draw_line(Point2(1, s.height - 1), Point2(s.width - 1, s.height - 1), linecolor);
blend_space_draw->draw_line(Point2(0, 0), Point2(5 * EDSCALE, 0), linecolor);
if (blend_space->get_min_space().y < 0) {
int y = (blend_space->get_max_space().y / (blend_space->get_max_space().y - blend_space->get_min_space().y)) * s.height;
blend_space_draw->draw_line(Point2(0, y), Point2(5 * EDSCALE, y), linecolor);
blend_space_draw->draw_string(font, Point2(2 * EDSCALE, y - font->get_height() + font->get_ascent()), "0", linecolor);
blend_space_draw->draw_line(Point2(5 * EDSCALE, y), Point2(s.width, y), linecolor_soft);
}
if (blend_space->get_min_space().x < 0) {
int x = (-blend_space->get_min_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width;
blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor);
blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height() + font->get_ascent()), "0", linecolor);
blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft);
}
if (snap->is_pressed()) {
linecolor_soft.a = linecolor.a * 0.1;
if (blend_space->get_snap().x > 0) {
int prev_idx = 0;
for (int i = 0; i < s.x; i++) {
float v = blend_space->get_min_space().x + i * (blend_space->get_max_space().x - blend_space->get_min_space().x) / s.x;
int idx = int(v / blend_space->get_snap().x);
if (i > 0 && prev_idx != idx) {
blend_space_draw->draw_line(Point2(i, 0), Point2(i, s.height), linecolor_soft);
}
prev_idx = idx;
}
}
if (blend_space->get_snap().y > 0) {
int prev_idx = 0;
for (int i = 0; i < s.y; i++) {
float v = blend_space->get_max_space().y - i * (blend_space->get_max_space().y - blend_space->get_min_space().y) / s.y;
int idx = int(v / blend_space->get_snap().y);
if (i > 0 && prev_idx != idx) {
blend_space_draw->draw_line(Point2(0, i), Point2(s.width, i), linecolor_soft);
}
prev_idx = idx;
}
}
}
//triangles first
for (int i = 0; i < blend_space->get_triangle_count(); i++) {
Vector<Vector2> points;
points.resize(3);
for (int j = 0; j < 3; j++) {
int point_idx = blend_space->get_triangle_point(i, j);
Vector2 point = blend_space->get_blend_point_position(point_idx);
if (dragging_selected && selected_point == point_idx) {
point += drag_ofs;
if (snap->is_pressed()) {
point.x = Math::stepify(point.x, blend_space->get_snap().x);
point.y = Math::stepify(point.y, blend_space->get_snap().y);
}
}
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
points.write[j] = point;
}
for (int j = 0; j < 3; j++) {
blend_space_draw->draw_line(points[j], points[(j + 1) % 3], linecolor, 1, true);
}
Color color;
if (i == selected_triangle) {
color = get_color("accent_color", "Editor");
color.a *= 0.5;
} else {
color = linecolor;
color.a *= 0.2;
}
Vector<Color> colors;
colors.push_back(color);
colors.push_back(color);
colors.push_back(color);
blend_space_draw->draw_primitive(points, colors, Vector<Vector2>());
}
points.clear();
for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
Vector2 point = blend_space->get_blend_point_position(i);
if (dragging_selected && selected_point == i) {
point += drag_ofs;
if (snap->is_pressed()) {
point.x = Math::stepify(point.x, blend_space->get_snap().x);
point.y = Math::stepify(point.y, blend_space->get_snap().y);
}
}
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
points.push_back(point);
point -= (icon->get_size() / 2);
point = point.floor();
if (i == selected_point) {
blend_space_draw->draw_texture(icon_selected, point);
} else {
blend_space_draw->draw_texture(icon, point);
}
}
if (making_triangle.size()) {
Vector<Vector2> points;
for (int i = 0; i < making_triangle.size(); i++) {
Vector2 point = blend_space->get_blend_point_position(making_triangle[i]);
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
points.push_back(point);
}
for (int i = 0; i < points.size() - 1; i++) {
blend_space_draw->draw_line(points[i], points[i + 1], linecolor, 2, true);
}
blend_space_draw->draw_line(points[points.size() - 1], blend_space_draw->get_local_mouse_position(), linecolor, 2, true);
}
///draw cursor position
{
Color color;
if (tool_blend->is_pressed()) {
color = get_color("accent_color", "Editor");
} else {
color = linecolor;
color.a *= 0.5;
}
Vector2 blend_pos = AnimationTreeEditor::get_singleton()->get_tree()->get(get_blend_position_path());
Vector2 point = blend_pos;
point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
point *= s;
point.y = s.height - point.y;
if (blend_space->get_triangle_count()) {
Vector2 closest = blend_space->get_closest_point(blend_pos);
closest = (closest - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
closest *= s;
closest.y = s.height - closest.y;
Color lcol = color;
lcol.a *= 0.4;
blend_space_draw->draw_line(point, closest, lcol, 2);
}
float mind = 5 * EDSCALE;
float maxd = 15 * EDSCALE;
blend_space_draw->draw_line(point + Vector2(mind, 0), point + Vector2(maxd, 0), color, 2);
blend_space_draw->draw_line(point + Vector2(-mind, 0), point + Vector2(-maxd, 0), color, 2);
blend_space_draw->draw_line(point + Vector2(0, mind), point + Vector2(0, maxd), color, 2);
blend_space_draw->draw_line(point + Vector2(0, -mind), point + Vector2(0, -maxd), color, 2);
}
}
void AnimationNodeBlendSpace2DEditor::_snap_toggled() {
blend_space_draw->update();
}
void AnimationNodeBlendSpace2DEditor::_update_space() {
if (updating)
return;
updating = true;
if (blend_space->get_auto_triangles()) {
tool_triangle->hide();
} else {
tool_triangle->show();
}
auto_triangles->set_pressed(blend_space->get_auto_triangles());
interpolation->select(blend_space->get_blend_mode());
max_x_value->set_value(blend_space->get_max_space().x);
max_y_value->set_value(blend_space->get_max_space().y);
min_x_value->set_value(blend_space->get_min_space().x);
min_y_value->set_value(blend_space->get_min_space().y);
label_x->set_text(blend_space->get_x_label());
label_y->set_text(blend_space->get_y_label());
snap_x->set_value(blend_space->get_snap().x);
snap_y->set_value(blend_space->get_snap().y);
blend_space_draw->update();
updating = false;
}
void AnimationNodeBlendSpace2DEditor::_config_changed(double) {
if (updating)
return;
updating = true;
undo_redo->create_action(TTR("Change BlendSpace2D Limits"));
undo_redo->add_do_method(blend_space.ptr(), "set_max_space", Vector2(max_x_value->get_value(), max_y_value->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
undo_redo->add_do_method(blend_space.ptr(), "set_min_space", Vector2(min_x_value->get_value(), min_y_value->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_min_space", blend_space->get_min_space());
undo_redo->add_do_method(blend_space.ptr(), "set_snap", Vector2(snap_x->get_value(), snap_y->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_snap", blend_space->get_snap());
undo_redo->add_do_method(blend_space.ptr(), "set_blend_mode", interpolation->get_selected());
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_mode", blend_space->get_blend_mode());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
blend_space_draw->update();
}
void AnimationNodeBlendSpace2DEditor::_labels_changed(String) {
if (updating)
return;
updating = true;
undo_redo->create_action(TTR("Change BlendSpace2D Labels"), UndoRedo::MERGE_ENDS);
undo_redo->add_do_method(blend_space.ptr(), "set_x_label", label_x->get_text());
undo_redo->add_undo_method(blend_space.ptr(), "set_x_label", blend_space->get_x_label());
undo_redo->add_do_method(blend_space.ptr(), "set_y_label", label_y->get_text());
undo_redo->add_undo_method(blend_space.ptr(), "set_y_label", blend_space->get_y_label());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
}
void AnimationNodeBlendSpace2DEditor::_erase_selected() {
if (selected_point != -1) {
updating = true;
undo_redo->create_action(TTR("Remove BlendSpace2D Point"));
undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);
undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point);
//restore triangles using this point
for (int i = 0; i < blend_space->get_triangle_count(); i++) {
for (int j = 0; j < 3; j++) {
if (blend_space->get_triangle_point(i, j) == selected_point) {
undo_redo->add_undo_method(blend_space.ptr(), "add_triangle", blend_space->get_triangle_point(i, 0), blend_space->get_triangle_point(i, 1), blend_space->get_triangle_point(i, 2), i);
break;
}
}
}
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
blend_space_draw->update();
} else if (selected_triangle != -1) {
updating = true;
undo_redo->create_action(TTR("Remove BlendSpace2D Triangle"));
undo_redo->add_do_method(blend_space.ptr(), "remove_triangle", selected_triangle);
undo_redo->add_undo_method(blend_space.ptr(), "add_triangle", blend_space->get_triangle_point(selected_triangle, 0), blend_space->get_triangle_point(selected_triangle, 1), blend_space->get_triangle_point(selected_triangle, 2), selected_triangle);
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
updating = false;
blend_space_draw->update();
}
}
void AnimationNodeBlendSpace2DEditor::_update_edited_point_pos() {
if (updating)
return;
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Vector2 pos = blend_space->get_blend_point_position(selected_point);
if (dragging_selected) {
pos += drag_ofs;
if (snap->is_pressed()) {
pos.x = Math::stepify(pos.x, blend_space->get_snap().x);
pos.y = Math::stepify(pos.y, blend_space->get_snap().y);
}
}
updating = true;
edit_x->set_value(pos.x);
edit_y->set_value(pos.y);
updating = false;
}
}
void AnimationNodeBlendSpace2DEditor::_edit_point_pos(double) {
if (updating)
return;
updating = true;
undo_redo->create_action(TTR("Move Node Point"));
undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, Vector2(edit_x->get_value(), edit_y->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->add_do_method(this, "_update_edited_point_pos");
undo_redo->add_undo_method(this, "_update_edited_point_pos");
undo_redo->commit_action();
updating = false;
blend_space_draw->update();
}
void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
error_label->add_color_override("font_color", get_color("error_color", "Editor"));
panel->add_style_override("panel", get_stylebox("bg", "Tree"));
tool_blend->set_icon(get_icon("EditPivot", "EditorIcons"));
tool_select->set_icon(get_icon("ToolSelect", "EditorIcons"));
tool_create->set_icon(get_icon("EditKey", "EditorIcons"));
tool_triangle->set_icon(get_icon("ToolTriangle", "EditorIcons"));
tool_erase->set_icon(get_icon("Remove", "EditorIcons"));
snap->set_icon(get_icon("SnapGrid", "EditorIcons"));
open_editor->set_icon(get_icon("Edit", "EditorIcons"));
auto_triangles->set_icon(get_icon("AutoTriangle", "EditorIcons"));
interpolation->clear();
interpolation->add_icon_item(get_icon("TrackContinuous", "EditorIcons"), "", 0);
interpolation->add_icon_item(get_icon("TrackDiscrete", "EditorIcons"), "", 1);
interpolation->add_icon_item(get_icon("TrackCapture", "EditorIcons"), "", 2);
}
if (p_what == NOTIFICATION_PROCESS) {
String error;
if (!AnimationTreeEditor::get_singleton()->get_tree()) {
error = TTR("BlendSpace2D does not belong to an AnimationTree node.");
} else if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
} else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
} else if (blend_space->get_triangle_count() == 0) {
error = TTR("No triangles exist, so no blending can take place.");
}
if (error != error_label->get_text()) {
error_label->set_text(error);
if (error != String()) {
error_panel->show();
} else {
error_panel->hide();
}
}
}
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
set_process(is_visible_in_tree());
}
}
void AnimationNodeBlendSpace2DEditor::_open_editor() {
if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
ERR_FAIL_COND(an.is_null());
AnimationTreeEditor::get_singleton()->enter_editor(itos(selected_point));
}
}
void AnimationNodeBlendSpace2DEditor::_removed_from_graph() {
EditorNode::get_singleton()->edit_item(NULL);
}
void AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled() {
undo_redo->create_action(TTR("Toggle Auto Triangles"));
undo_redo->add_do_method(blend_space.ptr(), "set_auto_triangles", auto_triangles->is_pressed());
undo_redo->add_undo_method(blend_space.ptr(), "set_auto_triangles", blend_space->get_auto_triangles());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
}
void AnimationNodeBlendSpace2DEditor::_bind_methods() {
ClassDB::bind_method("_blend_space_gui_input", &AnimationNodeBlendSpace2DEditor::_blend_space_gui_input);
ClassDB::bind_method("_blend_space_draw", &AnimationNodeBlendSpace2DEditor::_blend_space_draw);
ClassDB::bind_method("_config_changed", &AnimationNodeBlendSpace2DEditor::_config_changed);
ClassDB::bind_method("_labels_changed", &AnimationNodeBlendSpace2DEditor::_labels_changed);
ClassDB::bind_method("_update_space", &AnimationNodeBlendSpace2DEditor::_update_space);
ClassDB::bind_method("_snap_toggled", &AnimationNodeBlendSpace2DEditor::_snap_toggled);
ClassDB::bind_method("_tool_switch", &AnimationNodeBlendSpace2DEditor::_tool_switch);
ClassDB::bind_method("_erase_selected", &AnimationNodeBlendSpace2DEditor::_erase_selected);
ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpace2DEditor::_update_tool_erase);
ClassDB::bind_method("_edit_point_pos", &AnimationNodeBlendSpace2DEditor::_edit_point_pos);
ClassDB::bind_method("_add_menu_type", &AnimationNodeBlendSpace2DEditor::_add_menu_type);
ClassDB::bind_method("_add_animation_type", &AnimationNodeBlendSpace2DEditor::_add_animation_type);
ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace2DEditor::_update_edited_point_pos);
ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace2DEditor::_open_editor);
ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace2DEditor::_removed_from_graph);
ClassDB::bind_method("_auto_triangles_toggled", &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled);
ClassDB::bind_method("_blend_space_changed", &AnimationNodeBlendSpace2DEditor::_blend_space_changed);
ClassDB::bind_method("_file_opened", &AnimationNodeBlendSpace2DEditor::_file_opened);
}
AnimationNodeBlendSpace2DEditor *AnimationNodeBlendSpace2DEditor::singleton = NULL;
AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
singleton = this;
updating = false;
HBoxContainer *top_hb = memnew(HBoxContainer);
add_child(top_hb);
Ref<ButtonGroup> bg;
bg.instance();
tool_blend = memnew(ToolButton);
tool_blend->set_toggle_mode(true);
tool_blend->set_button_group(bg);
top_hb->add_child(tool_blend);
tool_blend->set_pressed(true);
tool_blend->set_tooltip(TTR("Set the blending position within the space"));
tool_blend->connect("pressed", this, "_tool_switch", varray(3));
tool_select = memnew(ToolButton);
tool_select->set_toggle_mode(true);
tool_select->set_button_group(bg);
top_hb->add_child(tool_select);
tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
tool_select->connect("pressed", this, "_tool_switch", varray(0));
tool_create = memnew(ToolButton);
tool_create->set_toggle_mode(true);
tool_create->set_button_group(bg);
top_hb->add_child(tool_create);
tool_create->set_tooltip(TTR("Create points."));
tool_create->connect("pressed", this, "_tool_switch", varray(1));
tool_triangle = memnew(ToolButton);
tool_triangle->set_toggle_mode(true);
tool_triangle->set_button_group(bg);
top_hb->add_child(tool_triangle);
tool_triangle->set_tooltip(TTR("Create triangles by connecting points."));
tool_triangle->connect("pressed", this, "_tool_switch", varray(2));
tool_erase_sep = memnew(VSeparator);
top_hb->add_child(tool_erase_sep);
tool_erase = memnew(ToolButton);
top_hb->add_child(tool_erase);
tool_erase->set_tooltip(TTR("Erase points and triangles."));
tool_erase->connect("pressed", this, "_erase_selected");
tool_erase->set_disabled(true);
top_hb->add_child(memnew(VSeparator));
auto_triangles = memnew(ToolButton);
top_hb->add_child(auto_triangles);
auto_triangles->connect("pressed", this, "_auto_triangles_toggled");
auto_triangles->set_toggle_mode(true);
auto_triangles->set_tooltip(TTR("Generate blend triangles automatically (instead of manually)"));
top_hb->add_child(memnew(VSeparator));
snap = memnew(ToolButton);
snap->set_toggle_mode(true);
top_hb->add_child(snap);
snap->set_pressed(true);
snap->set_tooltip(TTR("Enable snap and show grid."));
snap->connect("pressed", this, "_snap_toggled");
snap_x = memnew(SpinBox);
top_hb->add_child(snap_x);
snap_x->set_prefix("x:");
snap_x->set_min(0.01);
snap_x->set_step(0.01);
snap_x->set_max(1000);
snap_y = memnew(SpinBox);
top_hb->add_child(snap_y);
snap_y->set_prefix("y:");
snap_y->set_min(0.01);
snap_y->set_step(0.01);
snap_y->set_max(1000);
top_hb->add_child(memnew(VSeparator));
top_hb->add_child(memnew(Label(TTR("Blend:"))));
interpolation = memnew(OptionButton);
top_hb->add_child(interpolation);
interpolation->connect("item_selected", this, "_config_changed");
edit_hb = memnew(HBoxContainer);
top_hb->add_child(edit_hb);
edit_hb->add_child(memnew(VSeparator));
edit_hb->add_child(memnew(Label(TTR("Point"))));
edit_x = memnew(SpinBox);
edit_hb->add_child(edit_x);
edit_x->set_min(-1000);
edit_x->set_step(0.01);
edit_x->set_max(1000);
edit_x->connect("value_changed", this, "_edit_point_pos");
edit_y = memnew(SpinBox);
edit_hb->add_child(edit_y);
edit_y->set_min(-1000);
edit_y->set_step(0.01);
edit_y->set_max(1000);
edit_y->connect("value_changed", this, "_edit_point_pos");
open_editor = memnew(Button);
edit_hb->add_child(open_editor);
open_editor->set_text(TTR("Open Editor"));
open_editor->connect("pressed", this, "_open_editor", varray(), CONNECT_DEFERRED);
edit_hb->hide();
open_editor->hide();
HBoxContainer *main_hb = memnew(HBoxContainer);
add_child(main_hb);
main_hb->set_v_size_flags(SIZE_EXPAND_FILL);
GridContainer *main_grid = memnew(GridContainer);
main_grid->set_columns(2);
main_hb->add_child(main_grid);
main_grid->set_h_size_flags(SIZE_EXPAND_FILL);
{
VBoxContainer *left_vbox = memnew(VBoxContainer);
main_grid->add_child(left_vbox);
left_vbox->set_v_size_flags(SIZE_EXPAND_FILL);
max_y_value = memnew(SpinBox);
left_vbox->add_child(max_y_value);
left_vbox->add_spacer();
label_y = memnew(LineEdit);
left_vbox->add_child(label_y);
label_y->set_expand_to_text_length(true);
left_vbox->add_spacer();
min_y_value = memnew(SpinBox);
left_vbox->add_child(min_y_value);
max_y_value->set_max(10000);
max_y_value->set_min(0.01);
max_y_value->set_step(0.01);
min_y_value->set_min(-10000);
min_y_value->set_max(0);
min_y_value->set_step(0.01);
}
panel = memnew(PanelContainer);
panel->set_clip_contents(true);
main_grid->add_child(panel);
panel->set_h_size_flags(SIZE_EXPAND_FILL);
blend_space_draw = memnew(Control);
blend_space_draw->connect("gui_input", this, "_blend_space_gui_input");
blend_space_draw->connect("draw", this, "_blend_space_draw");
blend_space_draw->set_focus_mode(FOCUS_ALL);
panel->add_child(blend_space_draw);
main_grid->add_child(memnew(Control)); //empty bottom left
{
HBoxContainer *bottom_vbox = memnew(HBoxContainer);
main_grid->add_child(bottom_vbox);
bottom_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
min_x_value = memnew(SpinBox);
bottom_vbox->add_child(min_x_value);
bottom_vbox->add_spacer();
label_x = memnew(LineEdit);
bottom_vbox->add_child(label_x);
label_x->set_expand_to_text_length(true);
bottom_vbox->add_spacer();
max_x_value = memnew(SpinBox);
bottom_vbox->add_child(max_x_value);
max_x_value->set_max(10000);
max_x_value->set_min(0.01);
max_x_value->set_step(0.01);
min_x_value->set_min(-10000);
min_x_value->set_max(0);
min_x_value->set_step(0.01);
}
snap_x->connect("value_changed", this, "_config_changed");
snap_y->connect("value_changed", this, "_config_changed");
max_x_value->connect("value_changed", this, "_config_changed");
min_x_value->connect("value_changed", this, "_config_changed");
max_y_value->connect("value_changed", this, "_config_changed");
min_y_value->connect("value_changed", this, "_config_changed");
label_x->connect("text_changed", this, "_labels_changed");
label_y->connect("text_changed", this, "_labels_changed");
error_panel = memnew(PanelContainer);
add_child(error_panel);
error_label = memnew(Label);
error_panel->add_child(error_label);
error_label->set_text("eh");
undo_redo = EditorNode::get_undo_redo();
set_custom_minimum_size(Size2(0, 300 * EDSCALE));
menu = memnew(PopupMenu);
add_child(menu);
menu->connect("id_pressed", this, "_add_menu_type");
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
animations_menu->set_name("animations");
animations_menu->connect("index_pressed", this, "_add_animation_type");
open_file = memnew(EditorFileDialog);
add_child(open_file);
open_file->set_title(TTR("Open Animation Node"));
open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
open_file->connect("file_selected", this, "_file_opened");
undo_redo = EditorNode::get_undo_redo();
selected_point = -1;
selected_triangle = -1;
dragging_selected = false;
dragging_selected_attempt = false;
}