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Attributes
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
Extensions
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[mono] implement generics GetNodesInGroup
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2020-06-19 08:49:24 +02:00 |
Interfaces
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Mono/C#: Re-structure API solution and GodotTools post-build target
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2019-12-28 20:48:55 +01:00 |
AABB.cs
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Add C# XML documentation to core C# math types
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2020-07-11 05:07:24 -04:00 |
Array.cs
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[Mono] Added Shuffle method to Array
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2020-11-07 11:26:54 +03:00 |
Basis.cs
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Basis RotationQuat should be public.
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2020-09-24 00:59:54 -03:00 |
Callable.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
Color.cs
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Remove Color.contrasted() as its behavior is barely useful
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2020-11-03 04:46:08 -05:00 |
Colors.cs
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Add C# XML documentation to core C# math types
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2020-07-11 05:07:24 -04:00 |
DebuggingUtils.cs
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Mono/C#: Re-structure API solution and GodotTools post-build target
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2019-12-28 20:48:55 +01:00 |
DelegateUtils.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
Dictionary.cs
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C#: Revert marshalling of IDictionary/IEnumerable implementing types
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2020-04-23 02:26:43 +02:00 |
Dispatcher.cs
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Mono/C#: Re-structure API solution and GodotTools post-build target
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2019-12-28 20:48:55 +01:00 |
DynamicObject.cs
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doc: Update classref with node renames
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2020-03-30 18:23:02 +02:00 |
GD.cs
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Exposed randi_range to global funcs + renamed rand_range to randf_range
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2020-11-06 17:06:26 +03:00 |
GodotSynchronizationContext.cs
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Mono/C#: Re-structure API solution and GodotTools post-build target
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2019-12-28 20:48:55 +01:00 |
GodotTaskScheduler.cs
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Mono/C#: Re-structure API solution and GodotTools post-build target
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2019-12-28 20:48:55 +01:00 |
GodotTraceListener.cs
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Mono/C#: Re-structure API solution and GodotTools post-build target
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2019-12-28 20:48:55 +01:00 |
MarshalUtils.cs
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C#: Revert marshalling of IDictionary/IEnumerable implementing types
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2020-04-23 02:26:43 +02:00 |
Mathf.cs
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Add C# XML documentation to core C# math types
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2020-07-11 05:07:24 -04:00 |
MathfEx.cs
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Add C# XML documentation to core C# math types
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2020-07-11 05:07:24 -04:00 |
NodePath.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
Object.base.cs
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C#: Fix custom event signals crash on hot-reload
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2020-10-26 07:00:51 +01:00 |
Plane.cs
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Fix typos in GodotSharp code docs
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2020-07-22 22:46:04 +02:00 |
Quat.cs
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Fix typos in GodotSharp code docs
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2020-07-22 22:46:04 +02:00 |
Rect2.cs
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Add C# XML documentation to core C# math types
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2020-07-11 05:07:24 -04:00 |
Rect2i.cs
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Add C# XML documentation to core C# math types
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2020-07-11 05:07:24 -04:00 |
RID.cs
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Mono/C#: Re-structure API solution and GodotTools post-build target
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2019-12-28 20:48:55 +01:00 |
SignalAwaiter.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
SignalInfo.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
StringExtensions.cs
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Add GetStringFromUTF8 and GetStringFromASCII
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2020-10-17 04:17:29 -04:00 |
StringName.cs
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Fix C# bindings after recent breaking changes
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2020-03-17 16:30:04 +01:00 |
Transform.cs
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Fix typos in GodotSharp code docs
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2020-07-22 22:46:04 +02:00 |
Transform2D.cs
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Fix typos in GodotSharp code docs
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2020-07-22 22:46:04 +02:00 |
Vector2.cs
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Improve the Vector2 rotated code in C#
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2020-10-06 15:57:47 -04:00 |
Vector2i.cs
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Add C# XML documentation to core C# math types
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2020-07-11 05:07:24 -04:00 |
Vector3.cs
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Change inequality comparison operators to use exact equality
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2020-09-08 18:10:58 -04:00 |
Vector3i.cs
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Add C# XML documentation to core C# math types
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2020-07-11 05:07:24 -04:00 |