godot/scene/resources
Hein-Pieter van Braam a83e77fded Explicitly use floating point numbers in the our shaders
We need to be explicit about using floating point numbers in our shaders
for compatibility with mobile GLES drivers.
2019-02-24 23:35:10 +00:00
..
default_theme Add disabled tab style 2019-02-10 18:12:17 -02:00
animation.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
animation.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_stream_sample.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
audio_stream_sample.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
bit_map.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
bit_map.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
box_shape.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
box_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
canvas.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
canvas.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
capsule_shape.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
capsule_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
capsule_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
capsule_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
circle_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
circle_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
concave_polygon_shape.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
concave_polygon_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
concave_polygon_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
concave_polygon_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
convex_polygon_shape.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
convex_polygon_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
convex_polygon_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
convex_polygon_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
curve.cpp Appease some CppCheck warns for files in the "scene" directory 2019-01-16 12:59:18 -02:00
curve.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
cylinder_shape.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
cylinder_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
dynamic_font.cpp Fix warning when setting out of range outline_size 2019-01-23 14:44:16 +01:00
dynamic_font.h Fixed undefined setting values when loading dynamic fonts 2019-02-12 23:21:48 +01:00
dynamic_font_stb.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
dynamic_font_stb.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
environment.cpp Merge pull request #25481 from hpvb/fix-ubsan-asan-reports 2019-02-12 12:21:01 +01:00
environment.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
font.cpp Fix recursive assignment of Textures and BitMapFont 2019-01-28 15:10:34 +01:00
font.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gradient.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
gradient.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
line_shape_2d.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
line_shape_2d.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
material.cpp Explicitly use floating point numbers in the our shaders 2019-02-24 23:35:10 +00:00
material.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mesh.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
mesh.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mesh_data_tool.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mesh_data_tool.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mesh_library.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mesh_library.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
multimesh.cpp added ability to set instance_transform_2d in multimesh 2019-02-08 20:59:09 -08:00
multimesh.h added ability to set instance_transform_2d in multimesh 2019-02-08 20:59:09 -08:00
packed_scene.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
packed_scene.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
particles_material.cpp Explicitly use floating point numbers in the our shaders 2019-02-24 23:35:10 +00:00
particles_material.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
physics_material.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
physics_material.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
plane_shape.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
plane_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
polygon_path_finder.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
polygon_path_finder.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
primitive_meshes.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
primitive_meshes.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
ray_shape.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
ray_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rectangle_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rectangle_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
resource_format_text.cpp Prevent circular references to scene being saved, fixes #24384 2019-02-24 10:48:38 -03:00
resource_format_text.h Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
room.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
room.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
segment_shape_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
segment_shape_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shader.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shader.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shape.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
shape_2d.cpp Fix keying resource properties, closes #24690 2019-01-17 12:30:34 -03:00
shape_2d.h Fix functions to get direct contacts from shapes, closes #19618 2019-01-17 12:01:09 -03:00
sky.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
sky.h Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
space_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
space_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
sphere_shape.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
sphere_shape.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
style_box.cpp Ability to get the current canvas item being drawn from stylebox. 2019-01-24 10:22:41 -03:00
style_box.h Ability to get the current canvas item being drawn from stylebox. 2019-01-24 10:22:41 -03:00
surface_tool.cpp Fix typos with codespell 2019-02-13 09:23:29 +01:00
surface_tool.h Fix typos with codespell 2019-02-13 09:23:29 +01:00
text_file.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
text_file.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
texture.cpp Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
texture.h Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
theme.cpp Add -Wshadow=local to warnings and fix reported issues. 2019-02-20 19:44:12 +01:00
theme.h Added copy_theme and fixed bugs in copy theme introduced by #2e0a94e 2019-01-25 13:14:06 +10:30
tile_set.cpp Fix crashes when calling update_bitmask_area 2019-01-31 11:48:37 +02:00
tile_set.h -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860 2019-01-18 14:15:05 -03:00
video_stream.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
video_stream.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
visual_shader.cpp Fix typos with codespell 2019-02-13 09:23:29 +01:00
visual_shader.h Modified code generation to be more friendly to previews, fixes #25094 2019-01-21 16:10:23 -03:00
visual_shader_nodes.cpp change hint_color to hint_albedo for sampler2ds 2019-02-04 22:12:25 -08:00
visual_shader_nodes.h Modified code generation to be more friendly to previews, fixes #25094 2019-01-21 16:10:23 -03:00
world.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
world.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
world_2d.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
world_2d.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00