- Cherry picked #10662 and fixed merge conflicts. - Manualy merged the change from #11904. - Did not merge #12236 since I'm not sure whether the issue affects Godot 2.1 and I don't have VS2013 to test. - Did not merge #11843 since it doesn't seem relevant (the code is only needed for creating DONORS.md, etc.). - Did not merge #10727 and #11752 since they seem to be already included in #11742. - The Windows and Linux builds have been tested with Scons 3.0 using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted.
17 lines
427 B
Python
17 lines
427 B
Python
#!/usr/bin/env python
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Import('env')
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g_set_p = '#ifdef UNIX_ENABLED\n'
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g_set_p += '#include "os_unix.h"\n'
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g_set_p += 'String OS_Unix::get_global_settings_path() const {\n'
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g_set_p += '\treturn "' + env["unix_global_settings_path"] + '";\n'
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g_set_p += '}\n'
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g_set_p += '#endif'
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f = open("os_unix_global_settings_path.gen.cpp", "w")
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f.write(g_set_p)
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f.close()
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env.add_source_files(env.drivers_sources, "*.cpp")
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Export('env')
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