godot/modules/mono/editor/GodotTools/GodotTools
Rémi Verschelde f3f2fdfbab Mono: Fix detection of MsBuild from Visual Studio
This was a wrong check as an exit code of 0 means success,
not failure. It used to be fine as blocking mode always returned
-2, but this was changed in #32033 to return the exit code.

Fixes #32424.
2019-10-03 14:13:41 +02:00
..
Build Mono: Fix detection of MsBuild from Visual Studio 2019-10-03 14:13:41 +02:00
Ides Make sure '.mono/metadata/' exists before creating file 2019-08-22 14:32:55 +02:00
Internals C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
Properties
Utils default is only supported by 7.1, reverted to support 7.0 out of the box (no conflict) 2019-08-25 06:48:37 -05:00
BottomPanel.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
BuildInfo.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
BuildManager.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
BuildTab.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
CsProjOperations.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
ExternalEditorId.cs C#: Add Ide Connection library and server for the editor 2019-08-04 01:57:53 +02:00
GodotSharpEditor.cs Mention Android support in the C# alpha dialog message 2019-08-25 15:08:32 +02:00
GodotSharpExport.cs Mono: Fix PCK assembly paths when exporting from Windows 2019-09-07 02:19:25 +02:00
GodotTools.csproj Set C# 7 as LangVersion for GodotTools and Godot API projects 2019-08-25 15:53:47 +02:00
HotReloadAssemblyWatcher.cs Mono: Add old TTRs to GodotTools 2019-07-11 13:59:06 +02:00