godot/core/bind
Juan Linietsky a120c66f98 -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
..
core_bind.cpp -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision. 2016-01-10 18:24:55 -03:00
core_bind.h -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision. 2016-01-10 18:24:55 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00