godot/platform/iphone
Rémi Verschelde 35ec0e9be7
OS: Remove native video API only implemented on iOS
See discussion in #43811, it was only implemented on iOS and even that
implementation was fairly limited. This would best be provided as plugins
for Android and iOS without cluttering the shared OS API.
2021-05-07 20:40:24 +02:00
..
export
plugin
app_delegate.h
app_delegate.mm
detect.py
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm
display_server_iphone.h OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
display_server_iphone.mm OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
godot_app_delegate.h
godot_app_delegate.m
godot_iphone.mm
godot_view.h
godot_view.mm
godot_view_gesture_recognizer.h
godot_view_gesture_recognizer.mm
godot_view_renderer.h
godot_view_renderer.mm
ios.h
ios.mm
joypad_iphone.h
joypad_iphone.mm
keyboard_input_view.h
keyboard_input_view.mm [iOS] Nonnegative start index for virtual keyboard range 2021-04-30 11:44:32 +03:00
logo.png
main.m
os_iphone.h
os_iphone.mm OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
platform_config.h
SCsub OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
view_controller.h OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
view_controller.mm OS: Remove native video API only implemented on iOS 2021-05-07 20:40:24 +02:00
vulkan_context_iphone.h
vulkan_context_iphone.mm