godot/modules/mono/editor/GodotTools/GodotTools.Core
Ignacio Etcheverry d0f365fe0f [3.2] C#: Fix completion request with case insensitive resource path
Sometimes Visual Studio documents have the root path all in upper case.
Since Godot doesn't support loading resource files with a case insensitive path,
this makes script resource loading to fail when the Godot editor gets code
completion requests from Visual Studio.
This fix allows the resource path part of the path to be case insensitive. It
still doesn't support cases where the rest of the path is also case insensitive.
For that we would need a proper API for comparing paths. However, this fix
should be enough for our current cases.
2020-06-23 21:04:08 +02:00
..
FileUtils.cs C#: Save copy of sln and csproj before applying fixes 2020-04-23 11:14:57 +02:00
GodotTools.Core.csproj [3.2] C#: Support for building with the dotnet CLI 2020-05-11 19:48:50 +02:00
ProcessExtensions.cs Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
StringExtensions.cs [3.2] C#: Fix completion request with case insensitive resource path 2020-06-23 21:04:08 +02:00