Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows.
736 B
32x16px
736 B
32x16px
![](/maxmustermann/godot/raw/commit/a9dc53d152c25af8f291031917dbbee3029f6276/scene/resources/default_theme/option_button_pressed_mirrored.png)