godot/editor/audio_stream_preview.cpp
Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it.  From
now on writes to Vectors need to happen through the .write proxy. So for
instance:

Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;

Failing to use the .write proxy will cause a compilation error.

In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.

_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
2018-07-26 00:54:16 +02:00

212 lines
5.3 KiB
C++

#include "audio_stream_preview.h"
/////////////////////
float AudioStreamPreview::get_length() const {
return length;
}
float AudioStreamPreview::get_max(float p_time, float p_time_next) const {
if (length == 0)
return 0;
int max = preview.size() / 2;
int time_from = p_time / length * max;
int time_to = p_time_next / length * max;
time_from = CLAMP(time_from, 0, max - 1);
time_to = CLAMP(time_to, 0, max - 1);
if (time_to <= time_from) {
time_to = time_from + 1;
}
uint8_t vmax;
for (int i = time_from; i < time_to; i++) {
uint8_t v = preview[i * 2 + 1];
if (i == 0 || v > vmax) {
vmax = v;
}
}
return (vmax / 255.0) * 2.0 - 1.0;
}
float AudioStreamPreview::get_min(float p_time, float p_time_next) const {
if (length == 0)
return 0;
int max = preview.size() / 2;
int time_from = p_time / length * max;
int time_to = p_time_next / length * max;
time_from = CLAMP(time_from, 0, max - 1);
time_to = CLAMP(time_to, 0, max - 1);
if (time_to <= time_from) {
time_to = time_from + 1;
}
uint8_t vmin;
for (int i = time_from; i < time_to; i++) {
uint8_t v = preview[i * 2];
if (i == 0 || v < vmin) {
vmin = v;
}
}
return (vmin / 255.0) * 2.0 - 1.0;
}
AudioStreamPreview::AudioStreamPreview() {
length = 0;
}
////
void AudioStreamPreviewGenerator::_update_emit(ObjectID p_id) {
emit_signal("preview_updated", p_id);
}
void AudioStreamPreviewGenerator::_preview_thread(void *p_preview) {
Preview *preview = (Preview *)p_preview;
float muxbuff_chunk_s = 0.25;
int mixbuff_chunk_frames = AudioServer::get_singleton()->get_mix_rate() * muxbuff_chunk_s;
Vector<AudioFrame> mix_chunk;
mix_chunk.resize(mixbuff_chunk_frames);
int frames_total = AudioServer::get_singleton()->get_mix_rate() * preview->preview->length;
int frames_todo = frames_total;
preview->playback->start();
while (frames_todo) {
int ofs_write = uint64_t(frames_total - frames_todo) * uint64_t(preview->preview->preview.size() / 2) / uint64_t(frames_total);
int to_read = MIN(frames_todo, mixbuff_chunk_frames);
int to_write = uint64_t(to_read) * uint64_t(preview->preview->preview.size() / 2) / uint64_t(frames_total);
to_write = MIN(to_write, (preview->preview->preview.size() / 2) - ofs_write);
preview->playback->mix(mix_chunk.ptrw(), 1.0, to_read);
for (int i = 0; i < to_write; i++) {
float max = -1000;
float min = 1000;
int from = uint64_t(i) * to_read / to_write;
int to = uint64_t(i + 1) * to_read / to_write;
to = MIN(to, to_read);
from = MIN(from, to_read - 1);
if (to == from) {
to = from + 1;
}
for (int j = from; j < to; j++) {
max = MAX(max, mix_chunk[j].l);
max = MAX(max, mix_chunk[j].r);
min = MIN(min, mix_chunk[j].l);
min = MIN(min, mix_chunk[j].r);
}
uint8_t pfrom = CLAMP((min * 0.5 + 0.5) * 255, 0, 255);
uint8_t pto = CLAMP((max * 0.5 + 0.5) * 255, 0, 255);
preview->preview->preview.write[(ofs_write + i) * 2 + 0] = pfrom;
preview->preview->preview.write[(ofs_write + i) * 2 + 1] = pto;
}
frames_todo -= to_read;
singleton->call_deferred("_update_emit", preview->id);
}
preview->playback->stop();
preview->generating = false;
}
Ref<AudioStreamPreview> AudioStreamPreviewGenerator::generate_preview(const Ref<AudioStream> &p_stream) {
ERR_FAIL_COND_V(p_stream.is_null(), Ref<AudioStreamPreview>());
if (previews.has(p_stream->get_instance_id())) {
return previews[p_stream->get_instance_id()].preview;
}
//no preview exists
previews[p_stream->get_instance_id()] = Preview();
Preview *preview = &previews[p_stream->get_instance_id()];
preview->base_stream = p_stream;
preview->playback = preview->base_stream->instance_playback();
preview->generating = true;
preview->id = p_stream->get_instance_id();
float len_s = preview->base_stream->get_length();
if (len_s == 0) {
len_s = 60 * 5; //five minutes
}
int frames = AudioServer::get_singleton()->get_mix_rate() * len_s;
Vector<uint8_t> maxmin;
int pw = frames / 20;
maxmin.resize(pw * 2);
{
uint8_t *ptr = maxmin.ptrw();
for (int i = 0; i < pw * 2; i++) {
ptr[i] = 127;
}
}
preview->preview.instance();
preview->preview->preview = maxmin;
preview->preview->length = len_s;
preview->thread = Thread::create(_preview_thread, preview);
return preview->preview;
}
void AudioStreamPreviewGenerator::_bind_methods() {
ClassDB::bind_method("_update_emit", &AudioStreamPreviewGenerator::_update_emit);
ClassDB::bind_method(D_METHOD("generate_preview", "stream"), &AudioStreamPreviewGenerator::generate_preview);
ADD_SIGNAL(MethodInfo("preview_updated", PropertyInfo(Variant::INT, "obj_id")));
}
AudioStreamPreviewGenerator *AudioStreamPreviewGenerator::singleton = NULL;
void AudioStreamPreviewGenerator::_notification(int p_what) {
if (p_what == NOTIFICATION_PROCESS) {
List<ObjectID> to_erase;
for (Map<ObjectID, Preview>::Element *E = previews.front(); E; E = E->next()) {
if (!E->get().generating) {
if (E->get().thread) {
Thread::wait_to_finish(E->get().thread);
E->get().thread = NULL;
}
if (!ObjectDB::get_instance(E->key())) { //no longer in use, get rid of preview
to_erase.push_back(E->key());
}
}
}
while (to_erase.front()) {
previews.erase(to_erase.front()->get());
to_erase.pop_front();
}
}
}
AudioStreamPreviewGenerator::AudioStreamPreviewGenerator() {
singleton = this;
set_process(true);
}