godot/modules/assimp
Rémi Verschelde b0d41847ed SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
It's the recommended way to set those, and is more portable
(automatically prepends -D for GCC/Clang and /D for MSVC).

We still use CPPFLAGS for some pre-processor flags which are not
defines.
2019-07-03 09:59:04 +02:00
..
config.py Add Open Asset Import Library to Godot. 2019-04-05 07:17:52 -07:00
editor_scene_importer_assimp.cpp Replace + "/" + with String::file_add() 2019-06-23 13:33:50 +01:00
editor_scene_importer_assimp.h Clean up ASSIMP import code. 2019-04-13 15:19:47 -03:00
godot_update_assimp.sh Add Open Asset Import Library to Godot. 2019-04-05 07:17:52 -07:00
register_types.cpp Fix wrong method binds and registered class 2019-04-06 16:12:59 +02:00
register_types.h Add Open Asset Import Library to Godot. 2019-04-05 07:17:52 -07:00
SCsub SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00