godot/drivers/windows
Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`

Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
..
dir_access_windows.cpp Fix code style issues 2019-01-26 22:35:31 +01:00
dir_access_windows.h Fix code style issues 2019-01-26 22:35:31 +01:00
file_access_windows.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
file_access_windows.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mutex_windows.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mutex_windows.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rw_lock_windows.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
rw_lock_windows.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
semaphore_windows.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
semaphore_windows.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
thread_windows.cpp Replace CreateThread with QueueUserWorkItem 2019-01-19 00:31:10 +01:00
thread_windows.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00