godot/scene
Rémi Verschelde ac58372db8
Merge pull request #38463 from smartin015/3.2-fixgedit
Remove get_local_mouse_position() hack in GraphEdit
2020-05-16 13:52:20 +02:00
..
2d Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
3d Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
animation Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
audio Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
gui Remove get_local_mouse_position() hack in GraphEdit 2020-05-16 13:22:52 +02:00
main Fix popup positions on multiple screens (with same scaling only). 2020-05-16 14:11:43 +03:00
resources Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
register_scene_types.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
scene_string_names.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00