godot/modules/gltf
Lyuma aca4b737f1 8 uvs for glTF2, URI decode and Vertex Custom api.
Add glTF2 uri decode for paths.

Add vertex custom apis.

Add scene importer api.

Change Color to float; add support for float-based custom channels in SurfaceTool and EditorSceneImporterMesh

Co-authored-by: darth negative hunter
 <thenegativehunter2@users.noreply.github.com>
2021-09-10 09:16:48 -07:00
..
doc_classes Remove packed scene gltf 2021-09-10 08:39:17 -07:00
config.py Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_exporter_gltf_plugin.cpp Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_exporter_gltf_plugin.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_importer_gltf.cpp Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_importer_gltf.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_accessor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_accessor.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_animation.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_animation.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_buffer_view.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_buffer_view.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gltf_document.cpp 8 uvs for glTF2, URI decode and Vertex Custom api. 2021-09-10 09:16:48 -07:00
gltf_document.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_light.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_light.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_node.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_node.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_skeleton.cpp doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
gltf_skeleton.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_skin.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gltf_skin.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gltf_spec_gloss.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_spec_gloss.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_state.cpp Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization 2021-03-09 14:54:33 +01:00
gltf_state.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_texture.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_texture.h doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
register_types.cpp Remove packed scene gltf 2021-09-10 08:39:17 -07:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Add exporting glTF2. 2020-12-22 16:56:28 -08:00