godot/scene
2017-09-03 14:54:15 -03:00
..
2d Merge pull request #10858 from letheed/add-shadow_filter-variant 2017-09-02 12:13:01 +02:00
3d Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
animation Fix AnimationTreePlayer bogus argument name 2017-09-01 21:29:00 +02:00
audio Fix freeze on exit on audiostreamplayers when setting invalid stream, closes #10093 2017-09-01 16:43:46 -03:00
gui Merge pull request #10887 from Paulb23/fix_scrolling_up_jitter 2017-09-02 16:45:20 +02:00
main Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
resources -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 2017-09-03 14:54:15 -03:00
register_scene_types.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Dead code tells no tales 2017-08-27 22:13:45 +02:00