godot/core/bind
Rémi Verschelde b4fc24b73f
Implement OS::get_locale_language() helper method
This method extracts the 2 or 3-letter language code from `OS::get_locale()`,
making it easier for users to identify the "main" language code for users
that might have different OS locales due to different OS or region, but
should be matched to the same translation (e.g. "generic" Spanish).

Fixes #40703.

(cherry picked from commit def99c7baf)
2021-09-21 20:33:12 +02:00
..
core_bind.cpp Implement OS::get_locale_language() helper method 2021-09-21 20:33:12 +02:00
core_bind.h Implement OS::get_locale_language() helper method 2021-09-21 20:33:12 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00