godot/scene
Rémi Verschelde afe03e872b
Merge pull request #34926 from Xrayez/draw-transform-defaults
Provide `draw_set_transform` defaults for rotation and scale
2020-07-02 09:06:06 +02:00
..
2d Merge pull request #36307 from Xrayez/raycast-enabled-true 2020-07-01 16:06:16 +02:00
3d Merge pull request #40016 from akien-mga/environment-code-cleanup 2020-07-01 16:28:48 +02:00
animation Restore capture caches when missing 2020-06-05 23:26:25 +02:00
audio Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger Fix resource preview in remote inspector 2020-05-23 11:52:02 +02:00
gui Merge pull request #40020 from reduz/fix-tree-edit-focus 2020-07-02 07:26:13 +02:00
main Merge pull request #34926 from Xrayez/draw-transform-defaults 2020-07-02 09:06:06 +02:00
resources Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
register_scene_types.cpp Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00